//------------------------------------------------------------------------------ // // This code was generated by a tool. // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ package cfg import "errors" type GameArenaRobotData struct { Id int32 LvId int32 MonsterformatId int32 Weight int32 } const TypeId_GameArenaRobotData = -1320510615 func (*GameArenaRobotData) GetTypeId() int32 { return -1320510615 } func (_v *GameArenaRobotData)Deserialize(_buf map[string]interface{}) (err error) { { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["id"].(float64); !_ok_ { err = errors.New("id error"); return }; _v.Id = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["lv_id"].(float64); !_ok_ { err = errors.New("lv_id error"); return }; _v.LvId = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["monsterformat_id"].(float64); !_ok_ { err = errors.New("monsterformat_id error"); return }; _v.MonsterformatId = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["weight"].(float64); !_ok_ { err = errors.New("weight error"); return }; _v.Weight = int32(_tempNum_) } return } func DeserializeGameArenaRobotData(_buf map[string]interface{}) (*GameArenaRobotData, error) { v := &GameArenaRobotData{} if err := v.Deserialize(_buf); err == nil { return v, nil } else { return nil, err } }