// Code generated by protoc-gen-go. DO NOT EDIT. // versions: // protoc-gen-go v1.28.0 // protoc v3.20.0 // source: auto/auto_msg.proto package pb import ( protoreflect "google.golang.org/protobuf/reflect/protoreflect" protoimpl "google.golang.org/protobuf/runtime/protoimpl" reflect "reflect" sync "sync" ) const ( // Verify that this generated code is sufficiently up-to-date. _ = protoimpl.EnforceVersion(20 - protoimpl.MinVersion) // Verify that runtime/protoimpl is sufficiently up-to-date. _ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20) ) type BattleAutoChallengeReq struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields BossId int32 `protobuf:"varint,1,opt,name=bossId,proto3" json:"bossId"` // boos 类型 Difficulty int32 `protobuf:"varint,2,opt,name=difficulty,proto3" json:"difficulty"` // 难度 Leadpos int32 `protobuf:"varint,3,opt,name=leadpos,proto3" json:"leadpos"` //队长位置 Teamids []string `protobuf:"bytes,4,rep,name=teamids,proto3" json:"teamids"` //阵容信息 AutoWin bool `protobuf:"varint,5,opt,name=autoWin,proto3" json:"autoWin"` // 失败自动停止 MaxExp bool `protobuf:"varint,6,opt,name=maxExp,proto3" json:"maxExp"` //雄达到满级则停止连续战斗 AutoBuy bool `protobuf:"varint,7,opt,name=autoBuy,proto3" json:"autoBuy"` // 自动购买 AutoSell int32 `protobuf:"varint,8,opt,name=autoSell,proto3" json:"autoSell"` // 自动出售星级装备 Ptype PlayType `protobuf:"varint,9,opt,name=ptype,proto3,enum=PlayType" json:"ptype"` // 类型 } func (x *BattleAutoChallengeReq) Reset() { *x = BattleAutoChallengeReq{} if protoimpl.UnsafeEnabled { mi := &file_auto_auto_msg_proto_msgTypes[0] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } } func (x *BattleAutoChallengeReq) String() string { return protoimpl.X.MessageStringOf(x) } func (*BattleAutoChallengeReq) ProtoMessage() {} func (x *BattleAutoChallengeReq) ProtoReflect() protoreflect.Message { mi := &file_auto_auto_msg_proto_msgTypes[0] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use BattleAutoChallengeReq.ProtoReflect.Descriptor instead. func (*BattleAutoChallengeReq) Descriptor() ([]byte, []int) { return file_auto_auto_msg_proto_rawDescGZIP(), []int{0} } func (x *BattleAutoChallengeReq) GetBossId() int32 { if x != nil { return x.BossId } return 0 } func (x *BattleAutoChallengeReq) GetDifficulty() int32 { if x != nil { return x.Difficulty } return 0 } func (x *BattleAutoChallengeReq) GetLeadpos() int32 { if x != nil { return x.Leadpos } return 0 } func (x *BattleAutoChallengeReq) GetTeamids() []string { if x != nil { return x.Teamids } return nil } func (x *BattleAutoChallengeReq) GetAutoWin() bool { if x != nil { return x.AutoWin } return false } func (x *BattleAutoChallengeReq) GetMaxExp() bool { if x != nil { return x.MaxExp } return false } func (x *BattleAutoChallengeReq) GetAutoBuy() bool { if x != nil { return x.AutoBuy } return false } func (x *BattleAutoChallengeReq) GetAutoSell() int32 { if x != nil { return x.AutoSell } return 0 } func (x *BattleAutoChallengeReq) GetPtype() PlayType { if x != nil { return x.Ptype } return PlayType_null } type BattleAutoChallengeResp struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields Info *BattleInfo `protobuf:"bytes,1,opt,name=info,proto3" json:"info"` } func (x *BattleAutoChallengeResp) Reset() { *x = BattleAutoChallengeResp{} if protoimpl.UnsafeEnabled { mi := &file_auto_auto_msg_proto_msgTypes[1] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } } func (x *BattleAutoChallengeResp) String() string { return protoimpl.X.MessageStringOf(x) } func (*BattleAutoChallengeResp) ProtoMessage() {} func (x *BattleAutoChallengeResp) ProtoReflect() protoreflect.Message { mi := &file_auto_auto_msg_proto_msgTypes[1] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use BattleAutoChallengeResp.ProtoReflect.Descriptor instead. func (*BattleAutoChallengeResp) Descriptor() ([]byte, []int) { return file_auto_auto_msg_proto_rawDescGZIP(), []int{1} } func (x *BattleAutoChallengeResp) GetInfo() *BattleInfo { if x != nil { return x.Info } return nil } type BattleAutoOverReq struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields Ptype PlayType `protobuf:"varint,1,opt,name=ptype,proto3,enum=PlayType" json:"ptype"` // 类型 Report *BattleReport `protobuf:"bytes,2,opt,name=report,proto3" json:"report"` //战报 } func (x *BattleAutoOverReq) Reset() { *x = BattleAutoOverReq{} if protoimpl.UnsafeEnabled { mi := &file_auto_auto_msg_proto_msgTypes[2] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } } func (x *BattleAutoOverReq) String() string { return protoimpl.X.MessageStringOf(x) } func (*BattleAutoOverReq) ProtoMessage() {} func (x *BattleAutoOverReq) ProtoReflect() protoreflect.Message { mi := &file_auto_auto_msg_proto_msgTypes[2] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use BattleAutoOverReq.ProtoReflect.Descriptor instead. func (*BattleAutoOverReq) Descriptor() ([]byte, []int) { return file_auto_auto_msg_proto_rawDescGZIP(), []int{2} } func (x *BattleAutoOverReq) GetPtype() PlayType { if x != nil { return x.Ptype } return PlayType_null } func (x *BattleAutoOverReq) GetReport() *BattleReport { if x != nil { return x.Report } return nil } // 客户端通知服务器打赢了 type BattleAutoOverResp struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields Asset []*UserAtno `protobuf:"bytes,1,rep,name=asset,proto3" json:"asset"` // GameRe // 推送atn } func (x *BattleAutoOverResp) Reset() { *x = BattleAutoOverResp{} if protoimpl.UnsafeEnabled { mi := &file_auto_auto_msg_proto_msgTypes[3] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } } func (x *BattleAutoOverResp) String() string { return protoimpl.X.MessageStringOf(x) } func (*BattleAutoOverResp) ProtoMessage() {} func (x *BattleAutoOverResp) ProtoReflect() protoreflect.Message { mi := &file_auto_auto_msg_proto_msgTypes[3] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use BattleAutoOverResp.ProtoReflect.Descriptor instead. func (*BattleAutoOverResp) Descriptor() ([]byte, []int) { return file_auto_auto_msg_proto_rawDescGZIP(), []int{3} } func (x *BattleAutoOverResp) GetAsset() []*UserAtno { if x != nil { return x.Asset } return nil } // 自动战斗结束 type BattleAutoOverPush struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields Success bool `protobuf:"varint,1,opt,name=success,proto3" json:"success"` } func (x *BattleAutoOverPush) Reset() { *x = BattleAutoOverPush{} if protoimpl.UnsafeEnabled { mi := &file_auto_auto_msg_proto_msgTypes[4] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } } func (x *BattleAutoOverPush) String() string { return protoimpl.X.MessageStringOf(x) } func (*BattleAutoOverPush) ProtoMessage() {} func (x *BattleAutoOverPush) ProtoReflect() protoreflect.Message { mi := &file_auto_auto_msg_proto_msgTypes[4] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use BattleAutoOverPush.ProtoReflect.Descriptor instead. func (*BattleAutoOverPush) Descriptor() ([]byte, []int) { return 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0x6f, 0x74, 0x6f, 0x33, } var ( file_auto_auto_msg_proto_rawDescOnce sync.Once file_auto_auto_msg_proto_rawDescData = file_auto_auto_msg_proto_rawDesc ) func file_auto_auto_msg_proto_rawDescGZIP() []byte { file_auto_auto_msg_proto_rawDescOnce.Do(func() { file_auto_auto_msg_proto_rawDescData = protoimpl.X.CompressGZIP(file_auto_auto_msg_proto_rawDescData) }) return file_auto_auto_msg_proto_rawDescData } var file_auto_auto_msg_proto_msgTypes = make([]protoimpl.MessageInfo, 5) var file_auto_auto_msg_proto_goTypes = []interface{}{ (*BattleAutoChallengeReq)(nil), // 0: BattleAutoChallengeReq (*BattleAutoChallengeResp)(nil), // 1: BattleAutoChallengeResp (*BattleAutoOverReq)(nil), // 2: BattleAutoOverReq (*BattleAutoOverResp)(nil), // 3: BattleAutoOverResp (*BattleAutoOverPush)(nil), // 4: BattleAutoOverPush (PlayType)(0), // 5: PlayType (*BattleInfo)(nil), // 6: BattleInfo (*BattleReport)(nil), // 7: BattleReport (*UserAtno)(nil), // 8: UserAtno } var file_auto_auto_msg_proto_depIdxs = []int32{ 5, // 0: BattleAutoChallengeReq.ptype:type_name -> PlayType 6, // 1: BattleAutoChallengeResp.info:type_name -> BattleInfo 5, // 2: BattleAutoOverReq.ptype:type_name -> PlayType 7, // 3: BattleAutoOverReq.report:type_name -> BattleReport 8, // 4: BattleAutoOverResp.asset:type_name -> UserAtno 5, // [5:5] is the sub-list for method output_type 5, // [5:5] is the sub-list for method input_type 5, // [5:5] is the sub-list for extension type_name 5, // [5:5] is the sub-list for extension extendee 0, // [0:5] is the sub-list for field type_name } func init() { file_auto_auto_msg_proto_init() } func file_auto_auto_msg_proto_init() { if File_auto_auto_msg_proto != nil { return } file_battle_battle_db_proto_init() file_battle_battle_msg_proto_init() file_comm_proto_init() if !protoimpl.UnsafeEnabled { file_auto_auto_msg_proto_msgTypes[0].Exporter = func(v interface{}, i int) interface{} { switch v := v.(*BattleAutoChallengeReq); i { case 0: return &v.state case 1: return &v.sizeCache 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