package parkour import ( "go_dreamfactory/comm" "go_dreamfactory/pb" ) //参数校验 func (this *apiComp) GetRewardCheck(session comm.IUserSession, req *pb.ParkourGetRewardReq) (code pb.ErrorCode) { return } ///积分领奖 func (this *apiComp) GetReward(session comm.IUserSession, req *pb.ParkourGetRewardReq) (code pb.ErrorCode, data *pb.ErrorData) { var ( isopen bool info *pb.DBParkour recommend []*pb.DBRaceMember err error ) if code = this.GetRewardCheck(session, req); code != pb.ErrorCode_Success { return } if info, err = this.module.parkourComp.queryinfo(session.GetUserId()); err != nil { code = pb.ErrorCode_DBError return } _conf := this.module.configure.getGameBuzkashiReward(req.Id) if _conf == nil { code = pb.ErrorCode_ConfigNoFound return } if _conf.Schedule <= info.Integral && (info.Reward+1 == req.Id) { info.Reward += 1 if err = this.module.parkourComp.Change(session.GetUserId(), map[string]interface{}{ "reward": info.Reward, }); err != nil { code = pb.ErrorCode_DBError return } } session.SendMsg(string(this.module.GetType()), "info", &pb.ParkourInfoResp{Isopen: isopen, Info: info, Recommend: recommend}) return }