package caravan import ( "go_dreamfactory/comm" "go_dreamfactory/pb" cfg "go_dreamfactory/sys/configure/structs" ) //参数校验 func (this *apiComp) GotoCityCheck(session comm.IUserSession, req *pb.CaravanGotoCityReq) (code pb.ErrorCode) { if req.City == 0 || req.Ticket <= 0 { code = pb.ErrorCode_ReqParameterError } return } func (this *apiComp) GotoCity(session comm.IUserSession, req *pb.CaravanGotoCityReq) (code pb.ErrorCode, data *pb.ErrorData) { var ( resp *pb.CaravanGetListResp res *cfg.Gameatn ) if code = this.GotoCityCheck(session, req); code != pb.ErrorCode_Success { return // 参数校验失败直接返回 } list, err := this.module.api.module.modelCaravan.getCaravanList(session.GetUserId()) if err != nil { code = pb.ErrorCode_DBError return } if list.Curcity == req.City { code = pb.ErrorCode_TrollCity return } // 校验门票 if d := this.module.configure.GetCaravanLv(list.Lv); d != nil { //d.Tickettop res = &cfg.Gameatn{ A: d.Tickettop.A, T: d.Tickettop.T, N: req.Ticket, } } if code = this.module.ConsumeRes(session, []*cfg.Gameatn{res}, true); code != pb.ErrorCode_Success { // 校验门票数量 return } list.Curcity = req.City this.module.modelCaravan.modifyCaravanDataByObjId(session.GetUserId(), map[string]interface{}{ "curcity": list.Curcity, }) resp.Data = list session.SendMsg(string(this.module.GetType()), "getlist", resp) return }