package moonfantasy import ( "go_dreamfactory/comm" "go_dreamfactory/pb" cfg "go_dreamfactory/sys/configure/structs" "time" "google.golang.org/protobuf/proto" ) //参数校验 func (this *apiComp) DareCheck(session comm.IUserSession, req *pb.MoonfantasyDareReq) (code pb.ErrorCode) { return } ///获取本服聊天消息记录 func (this *apiComp) Dare(session comm.IUserSession, req *pb.MoonfantasyDareReq) (code pb.ErrorCode, data proto.Message) { var ( globalconf *cfg.GameGlobalData mdata *pb.DBMoonfantasy err error ) if code = this.DareCheck(session, req); code != pb.ErrorCode_Success { return } if mdata, err = this.module.modelDream.queryDreamData(req.Uid, req.Mid); err != nil { code = pb.ErrorCode_DBError return } if mdata == nil { code = pb.ErrorCode_MoonfantasyHasExpired return } if mdata.Joinnum >= mdata.Numup { code = pb.ErrorCode_MoonfantasyJoinUp return } globalconf = this.module.configure.GetGlobalConf() if time.Now().Sub(time.Unix(mdata.Ctime, 0)).Seconds() >= float64(globalconf.DreamlandLimit) { code = pb.ErrorCode_MoonfantasyHasExpired return } this.module.modelDream.ChangeList(req.Uid, req.Mid, map[string]interface{}{ "joinnum": mdata.Joinnum + 1, }) session.SendMsg(string(this.module.GetType()), "dare", &pb.MoonfantasyDareResp{}) return }