package library /* * 单个英雄剧情id 奖励 */ import ( "go_dreamfactory/comm" "go_dreamfactory/pb" "google.golang.org/protobuf/proto" ) //参数校验 func (this *apiComp) GetStoryRewardCheck(session comm.IUserSession, req *pb.LibraryGetStoryRewardReq) (code pb.ErrorCode) { if req.Hid == "" || req.StoryId == 0 { code = pb.ErrorCode_ReqParameterError } return } func (this *apiComp) GetStoryReward(session comm.IUserSession, req *pb.LibraryGetStoryRewardReq) (code pb.ErrorCode, data proto.Message) { code = this.GetStoryRewardCheck(session, req) if code != pb.ErrorCode_Success { return // 参数校验失败直接返回 } expand, err := this.module.ModuleUser.GetUserExpand(session.GetUserId()) if err != nil { code = pb.ErrorCode_DBError return } conf := this.module.configure.GetLibraryHero(req.Hid) for k, v := range expand.Tujian { if k == req.Hid && conf.Rightend == v { code = this.module.DispenseRes(session, conf.Stroyprize, true) // 修改storyID sz := make(map[string]interface{}, 0) for k, v := range expand.Tujian { sz[k] = v } sz[req.Hid] = conf.Rightend this.module.ModuleUser.ChangeUserExpand(session.GetUserId(), sz) break } } return }