package stonehenge import ( "go_dreamfactory/comm" "go_dreamfactory/pb" ) //参数校验 func (this *apiComp) EnterLevelCheck(session comm.IUserSession, req *pb.StonehengeEnterLevelReq) (errdata *pb.ErrorData) { if req.Stageid == 0 || len(req.Hid) == 0 || req.BuffType == 0 { errdata = &pb.ErrorData{ Code: pb.ErrorCode_ReqParameterError, Title: pb.ErrorCode_ReqParameterError.ToString(), } } return } // 选择英雄 func (this *apiComp) EnterLevel(session comm.IUserSession, req *pb.StonehengeEnterLevelReq) (errdata *pb.ErrorData) { var ( stone *pb.DBStonehenge update map[string]interface{} heros []*pb.DBHero ) update = make(map[string]interface{}) if errdata = this.EnterLevelCheck(session, req); errdata != nil { return } stone = this.module.modelStonehenge.GetStonehengeData(session.GetUserId()) if len(stone.Hero) != 0 || len(stone.Addweight) != 0 { errdata = &pb.ErrorData{ Code: pb.ErrorCode_StonehengeEnterRoomFailed, Title: pb.ErrorCode_StonehengeEnterRoomFailed.ToString(), } return } // 查库 for _, hid := range req.Hid { if hero, err := this.module.ModuleHero.GetHeroByObjID(session.GetUserId(), hid); err != nil { errdata = &pb.ErrorData{ Code: pb.ErrorCode_HeroNoExist, Message: pb.ErrorCode_HeroNoExist.ToString(), } return } else { heros = append(heros, hero) } } if stone.Hero, errdata = this.module.battle.CreateRolesByHeros(heros); errdata != nil { return } update["hero"] = stone.Hero stone.Addweight[req.BuffType] = 1 update["addweight"] = stone.Addweight this.module.modelStonehenge.ChangeStonehengeData(session.GetUserId(), update) session.SendMsg(string(this.module.GetType()), "enterlevel", &pb.StonehengeEnterLevelResp{ Hero: stone.Hero, Room: stone.Rooms, }) return }