package user import ( "go_dreamfactory/comm" "go_dreamfactory/lego/sys/log" "go_dreamfactory/pb" cfg "go_dreamfactory/sys/configure/structs" "go_dreamfactory/sys/wordfilter" "strings" ) func (this *apiComp) CreateCheck(session comm.IUserSession, req *pb.UserCreateReq) (errdata *pb.ErrorData) { name := strings.TrimSpace(req.NickName) if name == "" || len(name) > 30 { errdata = &pb.ErrorData{ Code: pb.ErrorCode_UserNickNameEmpty, Title: pb.ErrorCode_UserNickNameEmpty.ToString(), } return } if ok, _ := wordfilter.FindIn(name); !ok { errdata = &pb.ErrorData{ Code: pb.ErrorCode_UserNickSensitive, Title: pb.ErrorCode_UserNickSensitive.ToString(), } } return } // 创角 func (this *apiComp) Create(session comm.IUserSession, req *pb.UserCreateReq) (errdata *pb.ErrorData) { if errdata = this.CreateCheck(session, req); errdata != nil { return } // resp := &pb.UserCreateResp{} uid := session.GetUserId() //获取用户 self := this.module.modelUser.GetUser(session.GetUserId()) if self == nil { errdata = &pb.ErrorData{ Code: pb.ErrorCode_UserNofound, Title: pb.ErrorCode_UserNofound.ToString(), } return } //已否已创角 if self.Created { errdata = &pb.ErrorData{ Code: pb.ErrorCode_RoleCreated, Title: pb.ErrorCode_RoleCreated.ToString(), } return } //查询昵称是否重复 if ok := this.module.modelUser.NickNameIsExist(req.NickName); !ok { errdata = &pb.ErrorData{ Code: pb.ErrorCode_UserNickNameExist, Title: pb.ErrorCode_UserNickNameExist.ToString(), } return } //初始体力 var ps int32 gpd := this.module.configure.GetPlayerlvConf(self.Lv) if gpd != nil { ps = gpd.PsCeiling } update := map[string]interface{}{ "name": req.NickName, //设置昵称 "created": true, //创角标识 "figure": req.Figure, //设置形象 "gender": req.Gender, //设置性别 "ps": ps, //设置初始体力 "caravanlv": 1, } globalConf := this.module.globalConf if req.Gender == 0 { update["avatar"] = globalConf.BoyHeadPortrait } else if req.Gender == 1 { update["avatar"] = globalConf.GirlHeadPortrait } if err := this.module.modelUser.Change(uid, update); err != nil { errdata = &pb.ErrorData{ Code: pb.ErrorCode_DBError, Title: pb.ErrorCode_DBError.ToString(), } this.module.Error("创角", log.Field{Key: "uid", Value: uid}, log.Field{Key: "params", Value: update}, log.Field{Key: "err", Value: err.Error()}, ) return } var ( res []*cfg.Gameatn ) //初始化创角资源 if val, err := this.module.configure.GetGlobalInitConf(); err == nil { for _, v := range val.GetDataList() { res = append(res, v.Var...) } _ = this.module.DispenseRes(session, res, true) } //初始化用户设置 // this.module.modelSetting.InitSetting(session.GetUserId()) // go func() { // //初始化公会 date3.10 // sociaty := this.module.CrossCreateSociaty(uid, req.NickName) // if sociaty == nil { // return // } // this.module.Debugf("公会ID:%v", sociaty.Id) // exUpdate := map[string]interface{}{ // "sociatyId": sociaty.Id, // } // if err := this.module.ModuleUser.ChangeUserExpand(uid, exUpdate); err != nil { // errdata = &pb.ErrorData{ // Code: pb.ErrorCode_DBError, // Title: pb.ErrorCode_DBError.ToString(), // Message: err.Error(), // } // this.module.Error("更新玩家公会ID", // log.Field{Key: "uid", Value: uid}, // log.Field{Key: "sociatyId", Value: sociaty.Id}, // log.Field{Key: "err", Value: err.Error()}, // ) // return // } // }() // resp.IsSucc = true // this.sendMsg(session, UserSubTypeCreate, resp) session.SendMsg(string(this.module.GetType()), UserSubTypeCreate, &pb.UserCreateResp{}) if req.Figure != 0 { go this.module.ModuleBuried.TriggerBuried(uid, comm.GetBuriedParam(comm.Rtype72, 1)) } this.mail.SendMailByCid(session, comm.Welcomemail, nil) return }