package pagoda import ( "go_dreamfactory/comm" "go_dreamfactory/pb" "go_dreamfactory/sys/db" "math" "strconv" "time" "go.mongodb.org/mongo-driver/bson/primitive" "google.golang.org/protobuf/proto" ) //参数校验 func (this *apiComp) ChallengeOverCheck(session comm.IUserSession, req *pb.PagodaChallengeOverReq) (code pb.ErrorCode) { if req.LevelID <= 0 && req.PagodaType != 0 { code = pb.ErrorCode_ReqParameterError return } return } ///挑战主线关卡 func (this *apiComp) ChallengeOver(session comm.IUserSession, req *pb.PagodaChallengeOverReq) (code pb.ErrorCode, data proto.Message) { var ( mapData map[string]interface{} pagoda *pb.DBPagoda costTime int32 // 本次战斗消耗的时间 isWin bool err error bSeason bool ) mapData = make(map[string]interface{}, 0) code = this.ChallengeOverCheck(session, req) if code != pb.ErrorCode_Success { return // 参数校验失败直接返回 } conf := this.module.configure.GetPagodaConfigData(req.PagodaType, req.LevelID) if conf == nil { code = pb.ErrorCode_PagodaNotFound return } pagoda, err = this.module.modelPagoda.getPagodaList(session.GetUserId()) if err != nil { code = pb.ErrorCode_PagodaNotFound return } if pagoda.Complete { // 塔数据校验 pagoda, err = this.module.modelSeasonPagoda.getSeasonPagodaList(session.GetUserId()) if err != nil { code = pb.ErrorCode_PagodaNotFound return } bSeason = true } if pagoda.Type != conf.PagodaType || conf.LayerNum-1 != pagoda.PagodaId { code = pb.ErrorCode_PagodaLevlErr // 挑战关卡数据不匹配 return } // 校验通过 code, isWin = this.module.battle.CheckBattleReport(session, req.Report) if code != pb.ErrorCode_Success { return } if !isWin { // 战斗失败直接返回 code = pb.ErrorCode_BattleNoWin return } costTime = req.Report.Costtime // 加经验 if req.Report != nil && req.Report.Info != nil && len(req.Report.Info.Redflist) > 0 { for _, v := range req.Report.Info.Redflist[0].Team { if conf.Exp > 0 && !v.Ishelp { // 助战英雄不加经验 this.module.ModuleHero.AddHeroExp(session, v.Oid, conf.Exp) } } } if !bSeason { // 普通塔 pagoda.Type = req.PagodaType mapData["pagodaId"] = conf.LayerNum mapData["type"] = pagoda.Type this.module.modulerank.AddPagodaRecord(session.GetUserId(), costTime, pagoda.PagodaId, conf.PagodaType) // 普通塔通关了 Nomalcfg := this.module.configure.GetPagodaConfigData(comm.PagodaType, pagoda.PagodaId+1) if Nomalcfg == nil { pagoda.Complete = true mapData["complete"] = pagoda.Complete } pagoda.PagodaId = conf.LayerNum // 更新层数 code = this.module.ModifyPagodaData(session.GetUserId(), mapData) session.SendMsg(string(this.module.GetType()), PagodaChallengeOverResp, &pb.PagodaChallengeOverResp{Data: pagoda}) if user := this.module.ModuleUser.GetUser(session.GetUserId()); user != nil { // 发系统公告 this.chat.SendSysChatToWorld(comm.ChatSystem4, nil, pagoda.PagodaId, 0, user.Name) } else { this.module.Errorf("no found userdata uid:%s", session.GetUserId()) } } else { pagoda.PagodaId = conf.LayerNum mapData["pagodaId"] = conf.LayerNum // 记录爬塔明细数据 if req.Report != nil && req.Report.Info != nil && len(req.Report.Info.Redflist) > 0 { sz := make([]*pb.LineUp, 5) for i, v := range req.Report.Info.Redflist[0].Team { if v != nil { sz[i] = &pb.LineUp{ Cid: v.HeroID, Star: v.Star, Lv: v.Lv, } } } // 数据直接插入跨服数据库中 uid := session.GetUserId() userinfo := this.module.ModuleUser.GetUser(session.GetUserId()) newData := &pb.DBPagodaRecord{ Id: primitive.NewObjectID().Hex(), Uid: session.GetUserId(), PagodaId: pagoda.PagodaId, Type: pagoda.Type, Nickname: userinfo.Name, Icon: "", // icon 暂无 Lv: userinfo.Lv, CostTime: req.Report.Costtime, } costTime = newData.CostTime // 数据写到跨服中 conn_, err := db.Cross() dbModel := db.NewDBModel(comm.TableSeasonRecord, time.Hour, conn_) dbModel.AddList(uid, newData.Id, newData) this.module.SetPagodaRankList("pagodaList"+strconv.Itoa(int(newData.PagodaId)), int64(math.MaxInt32-newData.CostTime), newData.Id) dbModelTable := db.NewDBModel(comm.TableSeasonPagoda, time.Hour, conn_) if err = dbModelTable.Get(session.GetUserId(), pagoda); err == nil { dbModelTable.Change(session.GetUserId(), mapData) // 修改跨服数据 score := int64(pagoda.PagodaId)<<31 + int64(math.MaxInt32-costTime) this.module.SetPagodaRankList("pagodaSeasonRank", score, session.GetUserId()) } } code = this.module.ModifySeasonPagodaData(session.GetUserId(), mapData) if user := this.module.ModuleUser.GetUser(session.GetUserId()); user != nil { this.chat.SendSysChatToWorld(comm.ChatSystem6, nil, pagoda.PagodaId, 0, user.Name) } else { this.module.Errorf("no found userdata uid:%s", session.GetUserId()) } session.SendMsg(string(this.module.GetType()), PagodaChallengeOverResp, &pb.PagodaChallengeOverResp{Data: pagoda}) } // 通关奖励 code = this.module.DispenseRes(session, conf.Reward, true) if code != pb.ErrorCode_Success { return } // 任务相关 if req.PagodaType == comm.PagodaType { this.module.ModuleRtask.SendToRtask(session, comm.Rtype58, 1) this.module.ModuleRtask.SendToRtask(session, comm.Rtype59, pagoda.PagodaId) } return }