package parkour import ( "go_dreamfactory/comm" "go_dreamfactory/pb" "go_dreamfactory/sys/configure" cfg "go_dreamfactory/sys/configure/structs" "time" ) //参数校验 func (this *apiComp) InviteHandleCheck(session comm.IUserSession, req *pb.ParkourInviteHandleReq) (code pb.ErrorCode) { return } ///邀请组队 func (this *apiComp) InviteHandle(session comm.IUserSession, req *pb.ParkourInviteHandleReq) (code pb.ErrorCode, data *pb.ErrorData) { var ( info *pb.DBParkour tean *pb.DBParkour invite *pb.DBRaceInvite member *pb.DBRaceMember mount *cfg.GameBuzkashiMountData users []string ok bool index int32 err error ) if code = this.InviteHandleCheck(session, req); code != pb.ErrorCode_Success { return } if info, err = this.module.parkourComp.queryinfo(session.GetUserId()); err != nil { code = pb.ErrorCode_DBError return } if tean, err = this.module.parkourComp.queryinfo(req.Captainid); err != nil { code = pb.ErrorCode_DBError return } if len(tean.Member) >= 3 { code = pb.ErrorCode_ParkourMemberFull return } if req.State == 1 { ok = false for i, v := range tean.Invite { if v.Uid == session.GetUserId() && !configure.Now().Before(time.Unix(v.Expired, 0)) { //邀请未过期 invite = v index = int32(i) ok = true } } if !ok { code = pb.ErrorCode_ParkourInviteOverdue return } tean.Invite = append(tean.Invite[0:index], tean.Invite[index+1:]...) users = make([]string, len(tean.Member)) for i, v := range tean.Member { users[i] = v.Uid } if mount, err = this.module.configure.getGameBuzkashiMount(info.Dfmount); err != nil { code = pb.ErrorCode_ConfigNoFound return } member = &pb.DBRaceMember{Uid: invite.Uid, Name: invite.Name, Avatar: invite.Avatar, Lv: invite.Lv, Mount: info.Dfmount, Hp: mount.Hp} tean.Captainid = tean.Uid tean.State = pb.RaceTeamState_teaming tean.Member = append(tean.Member, member) if err = this.module.parkourComp.Change(session.GetUserId(), map[string]interface{}{ "captainid": tean.Captainid, "state": tean.State, }); err != nil { code = pb.ErrorCode_DBError return } if err = this.module.parkourComp.Change(tean.Captainid, map[string]interface{}{ "state": tean.State, "invite": tean.Invite, "captainid": tean.Captainid, "member": tean.Member, }); err != nil { code = pb.ErrorCode_DBError return } this.module.SendMsgToUsers(string(this.module.GetType()), "teamjoinnotice", &pb.ParkourTeamJoinNoticePush{Member: member}, users...) this.module.SendMsgToUsers(string(this.module.GetType()), "teamchanage", &pb.ParkourTeamChanagePush{Team: tean}, users...) } else { this.module.SendMsgToUser(string(this.module.GetType()), "invitenotice", &pb.ParkourInviteNoticePush{Team: tean, State: 3}, tean.Captainid) } session.SendMsg(string(this.module.GetType()), "invite", &pb.ParkourInviteHandleResp{IsSucc: true}) return }