//------------------------------------------------------------------------------ // // This code was generated by a tool. // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ package cfg import "errors" type GameSeasonLoopData struct { Key int32 DisposableLoop []int32 FixedLoop []int32 } const TypeId_GameSeasonLoopData = 1327247853 func (*GameSeasonLoopData) GetTypeId() int32 { return 1327247853 } func (_v *GameSeasonLoopData)Deserialize(_buf map[string]interface{}) (err error) { { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["key"].(float64); !_ok_ { err = errors.New("key error"); return }; _v.Key = int32(_tempNum_) } { var _arr_ []interface{} var _ok_ bool if _arr_, _ok_ = _buf["disposable_loop"].([]interface{}); !_ok_ { err = errors.New("disposable_loop error"); return } _v.DisposableLoop = make([]int32, 0, len(_arr_)) for _, _e_ := range _arr_ { var _list_v_ int32 { var _ok_ bool; var _x_ float64; if _x_, _ok_ = _e_.(float64); !_ok_ { err = errors.New("_list_v_ error"); return }; _list_v_ = int32(_x_) } _v.DisposableLoop = append(_v.DisposableLoop, _list_v_) } } { var _arr_ []interface{} var _ok_ bool if _arr_, _ok_ = _buf["fixed_loop"].([]interface{}); !_ok_ { err = errors.New("fixed_loop error"); return } _v.FixedLoop = make([]int32, 0, len(_arr_)) for _, _e_ := range _arr_ { var _list_v_ int32 { var _ok_ bool; var _x_ float64; if _x_, _ok_ = _e_.(float64); !_ok_ { err = errors.New("_list_v_ error"); return }; _list_v_ = int32(_x_) } _v.FixedLoop = append(_v.FixedLoop, _list_v_) } } return } func DeserializeGameSeasonLoopData(_buf map[string]interface{}) (*GameSeasonLoopData, error) { v := &GameSeasonLoopData{} if err := v.Deserialize(_buf); err == nil { return v, nil } else { return nil, err } }