package moonfantasy import ( "go_dreamfactory/comm" "go_dreamfactory/pb" cfg "go_dreamfactory/sys/configure/structs" ) //参数校验 func (this *apiComp) ReceiveCheck(session comm.IUserSession, req *pb.MoonfantasyReceiveReq) (errdata *pb.ErrorData) { if req.Bid == "" || req.Mid == "" { errdata = &pb.ErrorData{ Code: pb.ErrorCode_ReqParameterError, Title: pb.ErrorCode_ReqParameterError.ToString(), } } return } ///领取战斗奖励 func (this *apiComp) Receive(session comm.IUserSession, req *pb.MoonfantasyReceiveReq) (errdata *pb.ErrorData) { var ( boss *cfg.GameDreamlandBoosData iswin bool err error ) if errdata = this.ReceiveCheck(session, req); errdata != nil { return } if boss, err = this.module.configure.GetMonsterById(req.Mid); err != nil { errdata = &pb.ErrorData{ Code: pb.ErrorCode_ConfigNoFound, Title: pb.ErrorCode_ConfigNoFound.ToString(), Message: err.Error(), } return } if errdata, iswin = this.module.battle.CheckBattleReport(session, req.Report); errdata != nil { return } if !iswin { if errdata = this.module.ConsumeRes(session, boss.PsMg, true); errdata != nil { return } go this.module.AsynHandleSession(session.Clone(), func(session comm.IUserSession) { this.module.WriteUserLog(session.GetUserId(), "MoonfantasyReceiveReq", boss.PsMg) }) return } else { if errdata = this.module.ConsumeRes(session, boss.PsConsume, true); errdata != nil { return } this.module.DispenseRes(session, boss.Prize, true) go this.module.AsynHandleSession(session.Clone(), func(session comm.IUserSession) { this.module.WriteUserLog(session.GetUserId(), "MoonfantasyReceiveReq", boss.Prize) }) } session.SendMsg(string(this.module.GetType()), "receive", &pb.MoonfantasyReceiveResp{Issucc: true}) return }