package caravan import ( "go_dreamfactory/comm" "go_dreamfactory/pb" "go_dreamfactory/sys/configure" cfg "go_dreamfactory/sys/configure/structs" ) //参数校验 func (this *apiComp) BuyOrSellCheck(session comm.IUserSession, req *pb.CaravanBuyOrSellReq) (errdata *pb.ErrorData) { if len(req.Items) == 0 || req.City == 0 { errdata = &pb.ErrorData{ Code: pb.ErrorCode_ReqParameterError, Title: pb.ErrorCode_ReqParameterError.ToString(), } } return } func (this *apiComp) BuyOrSell(session comm.IUserSession, req *pb.CaravanBuyOrSellReq) (errdata *pb.ErrorData) { var ( update map[string]interface{} addScore int32 // 收益 cityInfo *pb.CityInfo ok bool sellValue int32 // 任务统计 贩卖货物价值 buyValue int32 // 任务统计 贩卖货物价值 sellSpValue int32 // 任务统计 向指定X城市贩卖货物贩卖货物价值 profitValue int32 // 盈利 ) update = make(map[string]interface{}) if errdata = this.BuyOrSellCheck(session, req); errdata != nil { return // 参数校验失败直接返回 } caravan, _ := this.module.modelCaravan.getCaravanList(session.GetUserId()) if cityInfo, ok = caravan.City[req.City]; !ok { errdata = &pb.ErrorData{ Code: pb.ErrorCode_ConfigNoFound, Title: pb.ErrorCode_ConfigNoFound.ToString(), } return } c, err := this.module.configure.GetCaravanLv(caravan.Lv) if err != nil { errdata = &pb.ErrorData{ Code: pb.ErrorCode_ConfigNoFound, Title: pb.ErrorCode_ConfigNoFound.ToString(), Message: err.Error(), } return } caravan.Baglimit = c.Bagtop // special 城市卖给玩家的商品 // exspecial 城市想要玩家卖给他的商品库 if !req.IsBuy { // 卖给npc for k, v := range req.Items { // 校验背包数据够不够 caravan.Items[k].Count -= v if caravan.Items[k].Count < 0 { errdata = &pb.ErrorData{ Code: pb.ErrorCode_TrollItemNoEnough, // 道具数量不足 Title: pb.ErrorCode_TrollItemNoEnough.ToString(), } return } items := caravan.Items[k] var price int32 var prePrice int32 // 之前的价格 price = items.Price prePrice = items.Price bFound := false for _, key := range cityInfo.Special { if key == k { if cityConf, err := this.module.configure.GetCaravanCity(req.City); err == nil { price = cityConf.Specialnum * price / 1000 bFound = true } break } } if !bFound { for _, key := range cityInfo.Exspecial { if key == k { bFound = true price = cityInfo.ExspecialPCT * price / 1000 break } } } if !bFound { if cityConf, err := this.module.configure.GetCaravanCity(req.City); err == nil { price = cityConf.Orspecial * price / 1000 } } sellValue += price * v if price > prePrice { profitValue = (price - prePrice) * v } } var addRes []*cfg.Gameatn addRes = append(addRes, &cfg.Gameatn{ A: "attr", T: "merchantmoney", N: sellValue, }) addRes = append(addRes, &cfg.Gameatn{ A: "attr", T: "profit", N: profitValue, }) if errdata = this.module.DispenseRes(session, addRes, true); errdata != nil { this.module.Errorf("获得虚拟币失败:%v", errdata) } go this.module.AsynHandleSession(session.Clone(), func(session comm.IUserSession) { this.module.WriteUserLog(session.GetUserId(), "troll sell", addRes) }) this.module.ArrayBag(caravan) // 统计 收益 var lvReward []*cfg.Gameatn caravan.Profit += int64(sellValue) curLv := this.module.CheckCaravavLvUp(caravan) update["profit"] = caravan.Profit update["lv"] = curLv if curLv > caravan.Lv { for i := caravan.Lv; i <= curLv-caravan.Lv; i++ { if c, err := this.module.configure.GetCaravanLv(int32(i)); err == nil { lvReward = append(lvReward, c.Reward...) update["baglimit"] = c.Bagtop } else { errdata = &pb.ErrorData{ Code: pb.ErrorCode_ConfigNoFound, // 道具数量不足 Title: pb.ErrorCode_ConfigNoFound.ToString(), Message: err.Error(), } return } } caravan.Lv = curLv // 修改等级 if errdata = this.module.ModuleUser.ChangeUserCaravanLv(session, curLv); errdata != nil { this.module.Errorf("ChangeUserCaravanLv err :%v", errdata) } } if len(lvReward) > 0 { // 商队等级奖励 改发邮件 this.module.mail.SendRewardMailByCid(session, comm.CaravanLvReward, lvReward) } } else { // 买入 for k, v := range req.Items { if _, ok := caravan.Items[k]; !ok { caravan.Items[k] = &pb.BagInfo{ Count: 0, Price: 0, } } bFound := false // 计算均价 buyValue = caravan.Items[k].Count * caravan.Items[k].Price var price int32 // 获取当前节点数据 if len(caravan.Allgoods) == 0 { errdata = &pb.ErrorData{ Code: pb.ErrorCode_TrollCityUnSellItem, Title: pb.ErrorCode_TrollCityUnSellItem.ToString(), } return } key := configure.Now().Hour() / (24 / len(caravan.Allgoods)) if _, ok := caravan.Allgoods[int32(key)].Goods[k]; !ok { key = 0 } price = caravan.Allgoods[int32(key)].Goods[k] for _, v := range cityInfo.Special { if v == k { bFound = true break } } if !bFound { errdata = &pb.ErrorData{ Code: pb.ErrorCode_TrollCityUnSellItem, // 城市不卖这个物品 Title: pb.ErrorCode_TrollCityUnSellItem.ToString(), } return } caravan.Items[k].Count += v buyValue += price * v caravan.Items[k].Price = buyValue / caravan.Items[k].Count // 同步更新该城市的 出售货物信息 cityInfo.Count[k] += v if itemConf, err := this.configure.GetCaravanGoods(k); err == nil { // 更新商店库存 if cityInfo.Count[k] > itemConf.Goodsnum { errdata = &pb.ErrorData{ Code: pb.ErrorCode_TrollBuyMax, // 商品数量不足 Title: pb.ErrorCode_TrollBuyMax.ToString(), } return } update["city"] = caravan.City addScore -= price * v } else { errdata = &pb.ErrorData{ Code: pb.ErrorCode_ConfigNoFound, // 商品数量不足 Title: pb.ErrorCode_ConfigNoFound.ToString(), Message: err.Error(), } return } } if this.module.CheckOverweight(caravan) { // 背包满了 errdata = &pb.ErrorData{ Code: pb.ErrorCode_TrollMaxItemCount, Title: pb.ErrorCode_TrollMaxItemCount.ToString(), } return } // 减少虚拟币 // caravan.Merchantmoney -= addScore // update["merchantmoney"] = caravan.Merchantmoney if errdata = this.module.DispenseRes(session, []*cfg.Gameatn{{ A: "attr", T: "merchantmoney", N: addScore, }}, true); errdata != nil { this.module.Errorf("获得虚拟币失败:%v", errdata) } go this.module.AsynHandleSession(session.Clone(), func(session comm.IUserSession) { this.module.WriteUserLog(session.GetUserId(), "troll buy", []*cfg.Gameatn{{ A: "attr", T: "merchantmoney", N: addScore, }}) }) } update["items"] = caravan.Items update["baglimit"] = caravan.Baglimit this.module.modelCaravan.modifyCaravanDataByObjId(session.GetUserId(), update) session.SendMsg(string(this.module.GetType()), "buyorsell", &pb.CaravanBuyOrSellResp{ Data: caravan, }) this.module.rank.SetUsrRankList(session.GetUserId()) // 任务统计 var tasks []*pb.BuriedParam if req.IsBuy { // 209购买指定城市的急需货物X个 for k, v := range caravan.City { // 找城市 for _, v1 := range v.Exspecial { // 急需的货物 for k2, v2 := range req.Items { if k2 == v1 { tasks = append(tasks, comm.GetBuriedParam(comm.Rtype209, v2, k)) break } } } } // szTask = append(szTask, comm.GetBuriedParam(comm.Rtype209, req.City, opCount)) } else { // 卖 //向指定X城市贩卖货物,贩卖货物价值需要X虚拟币以上 tasks = append(tasks, comm.GetBuriedParam(comm.Rtype210, req.City, sellValue)) // Rtype211 TaskType = 211 // 向指定X城市,贩卖价值X虚拟币以上的对应城市急需货物 tasks = append(tasks, comm.GetBuriedParam(comm.Rtype211, req.City, sellSpValue)) } if len(tasks) > 0 { go this.module.AsynHandleSession(session.Clone(), func(session comm.IUserSession) { this.module.ModuleBuried.TriggerBuried(session, tasks...) }) } return }