//------------------------------------------------------------------------------ // // This code was generated by a tool. // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ package cfg import "errors" type GameAskedRecruitData struct { Key int32 Type int32 TalkPoint int32 StoryText string OptionText1 string OptionText2 string } const TypeId_GameAskedRecruitData = -1734193524 func (*GameAskedRecruitData) GetTypeId() int32 { return -1734193524 } func (_v *GameAskedRecruitData)Deserialize(_buf map[string]interface{}) (err error) { { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["key"].(float64); !_ok_ { err = errors.New("key error"); return }; _v.Key = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["type"].(float64); !_ok_ { err = errors.New("type error"); return }; _v.Type = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["talkPoint"].(float64); !_ok_ { err = errors.New("talkPoint error"); return }; _v.TalkPoint = int32(_tempNum_) } {var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["storyText"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.StoryText error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.StoryText, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } } {var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["optionText1"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.OptionText1 error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.OptionText1, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } } {var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["optionText2"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.OptionText2 error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.OptionText2, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } } return } func DeserializeGameAskedRecruitData(_buf map[string]interface{}) (*GameAskedRecruitData, error) { v := &GameAskedRecruitData{} if err := v.Deserialize(_buf); err == nil { return v, nil } else { return nil, err } }