// Code generated by protoc-gen-go. DO NOT EDIT. // versions: // protoc-gen-go v1.28.0 // protoc v3.20.0 // source: island/island_db.proto package pb import ( protoreflect "google.golang.org/protobuf/reflect/protoreflect" protoimpl "google.golang.org/protobuf/runtime/protoimpl" reflect "reflect" sync "sync" ) const ( // Verify that this generated code is sufficiently up-to-date. _ = protoimpl.EnforceVersion(20 - protoimpl.MinVersion) // Verify that runtime/protoimpl is sufficiently up-to-date. _ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20) ) type DBIsland struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields Id string `protobuf:"bytes,1,opt,name=id,proto3" json:"id" bson:"_id"` Uid string `protobuf:"bytes,2,opt,name=uid,proto3" json:"uid"` Opentime int64 `protobuf:"varint,3,opt,name=opentime,proto3" json:"opentime"` //开启时间 Heroshop map[string]int32 `protobuf:"bytes,4,rep,name=heroshop,proto3" json:"heroshop" protobuf_key:"bytes,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` //英雄商店 Islands map[int32]*DBIslandItem `protobuf:"bytes,5,rep,name=islands,proto3" json:"islands" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"bytes,2,opt,name=value,proto3"` //岛屿 Nodes map[int32]int32 `protobuf:"bytes,6,rep,name=nodes,proto3" json:"nodes" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` //养成节点 Freeprogress int32 `protobuf:"varint,7,opt,name=freeprogress,proto3" json:"freeprogress"` //已领取天数 Payprogress int32 `protobuf:"varint,8,opt,name=payprogress,proto3" json:"payprogress"` Vip bool `protobuf:"varint,9,opt,name=vip,proto3" json:"vip"` Refreshed int32 `protobuf:"varint,10,opt,name=refreshed,proto3" json:"refreshed"` //已刷新 } func (x *DBIsland) Reset() { *x = DBIsland{} if protoimpl.UnsafeEnabled { mi := &file_island_island_db_proto_msgTypes[0] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } } func (x *DBIsland) String() string { return protoimpl.X.MessageStringOf(x) } func (*DBIsland) ProtoMessage() {} func (x *DBIsland) ProtoReflect() protoreflect.Message { mi := &file_island_island_db_proto_msgTypes[0] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use DBIsland.ProtoReflect.Descriptor instead. func (*DBIsland) Descriptor() ([]byte, []int) { return file_island_island_db_proto_rawDescGZIP(), []int{0} } func (x *DBIsland) GetId() string { if x != nil { return x.Id } return "" } func (x *DBIsland) GetUid() string { if x != nil { return x.Uid } return "" } func (x *DBIsland) GetOpentime() int64 { if x != nil { return x.Opentime } return 0 } func (x *DBIsland) GetHeroshop() map[string]int32 { if x != nil { return x.Heroshop } return nil } func (x *DBIsland) GetIslands() map[int32]*DBIslandItem { if x != nil { return x.Islands } return nil } func (x *DBIsland) GetNodes() map[int32]int32 { if x != nil { return x.Nodes } return nil } func (x *DBIsland) GetFreeprogress() int32 { if x != nil { return x.Freeprogress } return 0 } func (x *DBIsland) GetPayprogress() int32 { if x != nil { return x.Payprogress } return 0 } func (x *DBIsland) GetVip() bool { if x != nil { return x.Vip } return false } func (x *DBIsland) GetRefreshed() int32 { if x != nil { return x.Refreshed } return 0 } //海岛地图 type DBIslandItem struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields Id int32 `protobuf:"varint,1,opt,name=id,proto3" json:"id"` Level map[int32]int32 `protobuf:"bytes,2,rep,name=level,proto3" json:"level" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` //key 关卡id value 0或者不存在 表示未通关 不等于 0表示通关 不等于 1 表示 选择的剧情id Pos string `protobuf:"bytes,3,opt,name=pos,proto3" json:"pos"` } func (x *DBIslandItem) Reset() { *x = DBIslandItem{} if protoimpl.UnsafeEnabled { mi := &file_island_island_db_proto_msgTypes[1] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } } func (x *DBIslandItem) String() string { return protoimpl.X.MessageStringOf(x) } func (*DBIslandItem) ProtoMessage() {} func (x *DBIslandItem) ProtoReflect() protoreflect.Message { mi := &file_island_island_db_proto_msgTypes[1] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use DBIslandItem.ProtoReflect.Descriptor instead. func (*DBIslandItem) Descriptor() ([]byte, []int) { return file_island_island_db_proto_rawDescGZIP(), []int{1} } func (x *DBIslandItem) GetId() int32 { if x != nil { return x.Id } return 0 } func (x *DBIslandItem) GetLevel() map[int32]int32 { if x != nil { return x.Level } return nil } func (x *DBIslandItem) GetPos() string { if x != nil { return x.Pos } return "" } var 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