package user import ( "go_dreamfactory/comm" "go_dreamfactory/pb" "go_dreamfactory/sys/configure" "go_dreamfactory/utils" "google.golang.org/protobuf/proto" ) //参数校验 func (this *apiComp) SignCheck(session comm.IUserSession, req *pb.UserSignReq) (code pb.ErrorCode) { return } //登录 func (this *apiComp) Sign(session comm.IUserSession, req *pb.UserSignReq) (code pb.ErrorCode, data proto.Message) { var ( update map[string]interface{} bReward bool ) if code = this.module.ModuleSys.IsAccess(comm.Sign, session.GetUserId()); code != pb.ErrorCode_Success { return } update = make(map[string]interface{}, 0) if sign, err := this.module.modelSign.GetUserSign(session.GetUserId()); err == nil { start, _ := utils.GetMonthStartEnd() if sign.RTime < start { // 重置 sign.RTime = configure.Now().Unix() sign.SignTime = sign.RTime sign.SignCount = 1 if newGroup := this.module.configure.GetSignResetConf(sign.Cid + 1); newGroup != -1 { // 获取当前的组id sign.Cid += 1 sign.Group = newGroup update["cid"] = sign.Cid update["group"] = sign.Group } update["rTime"] = sign.RTime update["signTime"] = sign.SignTime update["signCount"] = sign.SignCount this.module.modelSign.Change(session.GetUserId(), update) bReward = true } else { if !utils.IsToday(sign.SignTime) { sign.SignCount += 1 update["signCount"] = sign.SignCount sign.SignTime = configure.Now().Unix() update["signTime"] = sign.SignTime sign.RTime = sign.SignTime update["rTime"] = sign.RTime this.module.modelSign.Change(session.GetUserId(), update) bReward = true } } _data := this.module.configure.GetSignConf(sign.Cid, sign.Group) if _data != nil { // 发奖 if bReward { this.module.DispenseRes(session, _data.Loopgift, true) if len(_data.Extra) > 0 { this.module.DispenseRes(session, _data.Extra, true) } } } else { if bReward { this.module.DispenseRes(session, this.module.globalConf.UnifiedReward, true) // 发放通用奖励 } } session.SendMsg(string(this.module.GetType()), "sign", &pb.UserSignResp{ Data: sign, Reward: bReward, }) } return }