package integral import ( "go_dreamfactory/comm" "go_dreamfactory/lego/base" "go_dreamfactory/lego/core" "go_dreamfactory/lego/sys/log" "go_dreamfactory/modules" "go_dreamfactory/pb" ) type Integral struct { modules.ModuleBase modelIntegral *modelIntegral api *apiComp configure *configureComp battle comm.IBattle service base.IRPCXService modelRank *modelRank } func NewModule() core.IModule { return &Integral{} } func (this *Integral) GetType() core.M_Modules { return comm.ModuleIntegral } func (this *Integral) Init(service core.IService, module core.IModule, options core.IModuleOptions) (err error) { if err = this.ModuleBase.Init(service, module, options); err != nil { return } this.service = service.(base.IRPCXService) return } func (this *Integral) Start() (err error) { if err = this.ModuleBase.Start(); err != nil { return } var module core.IModule if module, err = this.service.GetModule(comm.ModuleBattle); err != nil { return } this.battle = module.(comm.IBattle) return } func (this *Integral) OnInstallComp() { this.ModuleBase.OnInstallComp() this.api = this.RegisterComp(new(apiComp)).(*apiComp) this.modelIntegral = this.RegisterComp(new(modelIntegral)).(*modelIntegral) this.configure = this.RegisterComp(new(configureComp)).(*configureComp) this.modelRank = this.RegisterComp(new(modelRank)).(*modelRank) } // 任务条件达成通知 func (this *Integral) BuriedsNotify(session comm.IUserSession, conds []*pb.ConIProgress) { var bChange bool this.Debug("积分boss条件达成通知", log.Field{Key: "uid", Value: session.GetUserId()}, log.Field{Key: "conds", Value: conds}) dt, err := this.modelIntegral.getIntegralList(session) if dt.Itype != 2 { // 只有事件模式才有debuff return } confList := this.configure.GetIntegralCondition() if err != nil { this.Error(err.Error()) return } condMap := make(map[int32]*pb.ConIProgress) for _, conf := range confList { for _, cond := range conds { if cond.Conid == conf.TaskId { condMap[conf.TaskId] = cond } } } update := make(map[string]interface{}) if dt.Buff == nil { dt.Buff = make(map[int32]int32) for _, v := range condMap { if v.State == pb.BuriedItemFinishState_buried_finish { if c, err := this.configure.GetIntegralConditionByTask(v.Conid); err == nil { dt.Buff[c.Id] = 1 bChange = true } } } } for k, v := range condMap { if dt.Buff[k] != 1 && v.State == pb.BuriedItemFinishState_buried_finish { dt.Buff[k] = 1 bChange = true } } if bChange { update["buff"] = dt.Buff if err := this.modelIntegral.modifyIntegralData(session.GetUserId(), update); err != nil { this.Error(err.Error()) return } } return }