package uigame import ( "go_dreamfactory/comm" "go_dreamfactory/pb" ) //参数校验 func (this *apiComp) GetPuzzleCheck(session comm.IUserSession, req *pb.UiGameGetPuzzleReq) (errdata *pb.ErrorData) { return } func (this *apiComp) GetPuzzle(session comm.IUserSession, req *pb.UiGameGetPuzzleReq) (errdata *pb.ErrorData) { if errdata = this.GetPuzzleCheck(session, req); errdata != nil { return // 参数校验失败直接返回 } list, _ := this.module.modelPuzzle.getPuzzleList(session.GetUserId(), req.Hdid) session.SendMsg(string(this.module.GetType()), "getpuzzle", &pb.UiGameGetPuzzleResp{Data: list}) return }