package exclusive import ( "go_dreamfactory/comm" "go_dreamfactory/pb" cfg "go_dreamfactory/sys/configure/structs" ) //参数校验 func (this *apiComp) RankUpCheck(session comm.IUserSession, req *pb.ExclusiveRankUpReq) (errdata *pb.ErrorData) { return } ///获取用户装备列表 func (this *apiComp) RankUp(session comm.IUserSession, req *pb.ExclusiveRankUpReq) (errdata *pb.ErrorData) { var ( info *pb.DB_Exclusive conf *cfg.GameExclusiveRankData err error ) if info, err = this.module.model.getExclusivesById(session.GetUserId(), req.Oid); err != nil { errdata = &pb.ErrorData{ Code: pb.ErrorCode_DBError, Message: err.Error(), } return } if conf, err = this.module.configure.GetGameExclusiveRankData(info.CId, info.Step); err != nil { errdata = &pb.ErrorData{ Code: pb.ErrorCode_ConfigNoFound, Message: err.Error(), } return } if errdata = this.module.ConsumeRes(session, conf.Cost, true); errdata != nil { return } info.Step += 1 if err = this.module.model.updateExclusive(session.GetUserId(), info); err != nil { errdata = &pb.ErrorData{ Code: pb.ErrorCode_DBError, Message: err.Error(), } return } this.module.equipmentsChangePush(session, []*pb.DB_Exclusive{info}) session.SendMsg(string(this.module.GetType()), "rankup", &pb.ExclusiveRankUpResp{Exclusives: info}) return }