//------------------------------------------------------------------------------ // // This code was generated by a tool. // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ package cfg import "errors" type Game_heroLevelgrowData struct { Id int32 Hp int32 Atk int32 Def int32 Speed int32 Hpgrow float32 Atkgrow float32 Defgrow float32 Speedgrow int32 } func (Game_heroLevelgrowData) GetTypeId() int { return 939442443 } func NewGame_heroLevelgrowData(_buf map[string]interface{}) (_v *Game_heroLevelgrowData, err error) { _v = &Game_heroLevelgrowData{} { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["id"].(float64); !_ok_ { err = errors.New("id error"); return }; _v.Id = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["hp"].(float64); !_ok_ { err = errors.New("hp error"); return }; _v.Hp = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["atk"].(float64); !_ok_ { err = errors.New("atk error"); return }; _v.Atk = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["def"].(float64); !_ok_ { err = errors.New("def error"); return }; _v.Def = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["speed"].(float64); !_ok_ { err = errors.New("speed error"); return }; _v.Speed = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["hpgrow"].(float64); !_ok_ { err = errors.New("hpgrow error"); return }; _v.Hpgrow = float32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["atkgrow"].(float64); !_ok_ { err = errors.New("atkgrow error"); return }; _v.Atkgrow = float32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["defgrow"].(float64); !_ok_ { err = errors.New("defgrow error"); return }; _v.Defgrow = float32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["speedgrow"].(float64); !_ok_ { err = errors.New("speedgrow error"); return }; _v.Speedgrow = int32(_tempNum_) } return }