[ { "Id": 1, "Count": 1, "LoopTime": 0, "desc": { "key": "fightevent_fight_global_event_desc_1", "text": "使用攻击全体敌人,并吸收敌人的行动值。" }, "When": 16, "FromCheck": "HeroID=25001", "TargetCheck": "", "MainSkillCheck": "MainSkillID=125001111", "AfterSkillCheck": "", "BuffCheck": "", "FightEndCheck": "", "AddCon": [], "Execution": 0, "Args": [] }, { "Id": 2, "Count": 1, "LoopTime": 0, "desc": { "key": "fightevent_fight_global_event_desc_2", "text": "使用击杀首领,并获得生命值恢复。" }, "When": 16, "FromCheck": "HeroID=25001", "TargetCheck": "", "MainSkillCheck": "MainSkillID=125001311", "AfterSkillCheck": "", "BuffCheck": "", "FightEndCheck": "", "AddCon": [], "Execution": 0, "Args": [] }, { "Id": 3, "Count": 1, "LoopTime": 0, "desc": { "key": "fightevent_fight_global_event_desc_3", "text": "获得本次战斗胜利。" }, "When": 25, "FromCheck": "", "TargetCheck": "", "MainSkillCheck": "", "AfterSkillCheck": "", "BuffCheck": "", "FightEndCheck": "Win=1", "AddCon": [], "Execution": 0, "Args": [] }, { "Id": 4, "Count": 1, "LoopTime": 0, "desc": { "key": "fightevent_fight_global_event_desc_4", "text": "使用攻击全体敌人,并吸收敌人的行动值。" }, "When": 16, "FromCheck": "", "TargetCheck": "", "MainSkillCheck": "", "AfterSkillCheck": "", "BuffCheck": "", "FightEndCheck": "", "AddCon": [], "Execution": 0, "Args": [] }, { "Id": 5, "Count": 1, "LoopTime": 0, "desc": { "key": "fightevent_fight_global_event_desc_5", "text": "使用击杀首领,并获得生命值恢复。" }, "When": 16, "FromCheck": "", "TargetCheck": "", "MainSkillCheck": "", "AfterSkillCheck": "", "BuffCheck": "", "FightEndCheck": "", "AddCon": [], "Execution": 0, "Args": [] }, { "Id": 6, "Count": 1, "LoopTime": 0, "desc": { "key": "fightevent_fight_global_event_desc_6", "text": "获得本次战斗胜利。" }, "When": 25, "FromCheck": "", "TargetCheck": "", "MainSkillCheck": "", "AfterSkillCheck": "", "BuffCheck": "", "FightEndCheck": "", "AddCon": [], "Execution": 0, "Args": [] }, { "Id": 7, "Count": 1, "LoopTime": 0, "desc": { "key": "fightevent_fight_global_event_desc_7", "text": "使用攻击全体敌人,并吸收敌人的行动值。" }, "When": 16, "FromCheck": "", "TargetCheck": "", "MainSkillCheck": "", "AfterSkillCheck": "", "BuffCheck": "", "FightEndCheck": "", "AddCon": [], "Execution": 0, "Args": [] }, { "Id": 8, "Count": 1, "LoopTime": 0, "desc": { "key": "fightevent_fight_global_event_desc_8", "text": "使用击杀首领,并获得生命值恢复。" }, "When": 16, "FromCheck": "", "TargetCheck": "", "MainSkillCheck": "", "AfterSkillCheck": "", "BuffCheck": "", "FightEndCheck": "", "AddCon": [], "Execution": 0, "Args": [] }, { "Id": 9, "Count": 1, "LoopTime": 0, "desc": { "key": "fightevent_fight_global_event_desc_9", "text": "获得本次战斗胜利。" }, "When": 25, "FromCheck": "", "TargetCheck": "", "MainSkillCheck": "", "AfterSkillCheck": "", "BuffCheck": "", "FightEndCheck": "", "AddCon": [], "Execution": 0, "Args": [] }, { "Id": 10, "Count": 1, "LoopTime": 0, "desc": { "key": "fightevent_fight_global_event_desc_10", "text": "使用攻击全体敌人,并吸收敌人的行动值。" }, "When": 16, "FromCheck": "", "TargetCheck": "", "MainSkillCheck": "", "AfterSkillCheck": "", "BuffCheck": "", "FightEndCheck": "", "AddCon": [], "Execution": 0, "Args": [] }, { "Id": 11, "Count": 1, "LoopTime": 0, "desc": { "key": "fightevent_fight_global_event_desc_11", "text": "使用击杀首领,并获得生命值恢复。" }, "When": 16, "FromCheck": "", "TargetCheck": "", "MainSkillCheck": "", "AfterSkillCheck": "", "BuffCheck": "", "FightEndCheck": "", "AddCon": [], "Execution": 0, "Args": [] }, { "Id": 12, "Count": 1, "LoopTime": 0, "desc": { "key": "fightevent_fight_global_event_desc_12", "text": "使用击杀首领,并获得生命值恢复。" }, "When": 21, "FromCheck": "", "TargetCheck": "", "MainSkillCheck": "", "AfterSkillCheck": "", "BuffCheck": "", "FightEndCheck": "", "AddCon": [], "Execution": 3, "Args": [ "1" ] }, { "Id": 13, "Count": 1, "LoopTime": 0, "desc": { "key": "fightevent_fight_global_event_desc_13", "text": "使用击杀首领,并获得生命值恢复。" }, "When": 2, "FromCheck": "", "TargetCheck": "", "MainSkillCheck": "", "AfterSkillCheck": "", "BuffCheck": "", "FightEndCheck": "", "AddCon": [], "Execution": 2, "Args": [ "321" ] }, { "Id": 14, "Count": 1, "LoopTime": 0, "desc": { "key": "fightevent_fight_global_event_desc_14", "text": "使用击杀首领,并获得生命值恢复。" }, "When": 1, "FromCheck": "", "TargetCheck": "", "MainSkillCheck": "", "AfterSkillCheck": "", "BuffCheck": "", "FightEndCheck": "", "AddCon": [], "Execution": 1, "Args": [ "0", "0", "225001312" ] }, { "Id": 15, "Count": 1, "LoopTime": 1, "desc": { "key": "", "text": "" }, "When": 1, "FromCheck": "", "TargetCheck": "", "MainSkillCheck": "", "AfterSkillCheck": "", "BuffCheck": "", "FightEndCheck": "", "AddCon": [ "WaveGreater=1" ], "Execution": 1, "Args": [ "1", "0", "200004001", "effect_zhiliao_huan" ] }, { "Id": 16, "Count": 1, "LoopTime": 0, "desc": { "key": "", "text": "" }, "When": 19, "FromCheck": "", "TargetCheck": "Side=1", "MainSkillCheck": "", "AfterSkillCheck": "", "BuffCheck": "BuffID=390001001", "FightEndCheck": "", "AddCon": [], "Execution": 0, "Args": [] }, { "Id": 17, "Count": 1, "LoopTime": 0, "desc": { "key": "", "text": "" }, "When": 19, "FromCheck": "", "TargetCheck": "Side=2", "MainSkillCheck": "", "AfterSkillCheck": "", "BuffCheck": "BuffID=390001007", "FightEndCheck": "", "AddCon": [], "Execution": 0, "Args": [] }, { "Id": 18, "Count": 1, "LoopTime": 0, "desc": { "key": "", "text": "" }, "When": 19, "FromCheck": "", "TargetCheck": "Side=1", "MainSkillCheck": "", "AfterSkillCheck": "", "BuffCheck": "BuffID=390001002", "FightEndCheck": "", "AddCon": [], "Execution": 0, "Args": [] }, { "Id": 19, "Count": 1, "LoopTime": 0, "desc": { "key": "", "text": "" }, "When": 19, "FromCheck": "", "TargetCheck": "Side=2", "MainSkillCheck": "", "AfterSkillCheck": "", "BuffCheck": "BuffID=390001001", "FightEndCheck": "", "AddCon": [], "Execution": 0, "Args": [] }, { "Id": 20, "Count": 1, "LoopTime": 0, "desc": { "key": "", "text": "" }, "When": 15, "FromCheck": "", "TargetCheck": "Side=2", "MainSkillCheck": "MainSkillID=153003211", "AfterSkillCheck": "", "BuffCheck": "", "FightEndCheck": "", "AddCon": [], "Execution": 0, "Args": [] }, { "Id": 21, "Count": 1, "LoopTime": 0, "desc": { "key": "", "text": "" }, "When": 26, "FromCheck": "", "TargetCheck": "", "MainSkillCheck": "", "AfterSkillCheck": "", "BuffCheck": "", "FightEndCheck": "", "AddCon": [], "Execution": 4, "Args": [ "1" ] }, { "Id": 22, "Count": 2, "LoopTime": 0, "desc": { "key": "", "text": "" }, "When": 26, "FromCheck": "", "TargetCheck": "", "MainSkillCheck": "", "AfterSkillCheck": "", "BuffCheck": "", "FightEndCheck": "", "AddCon": [], "Execution": 4, "Args": [ "3" ] }, { "Id": 101, "Count": 1, "LoopTime": 0, "desc": { "key": "fightevent_fight_global_event_desc_15", "text": "使用给我方增加【攻击提升】状态。" }, "When": 19, "FromCheck": "", "TargetCheck": "Side=1", "MainSkillCheck": "", "AfterSkillCheck": "", "BuffCheck": "BuffID=390001001", "FightEndCheck": "", "AddCon": [], "Execution": 0, "Args": [] }, { "Id": 102, "Count": 1, "LoopTime": 0, "desc": { "key": "fightevent_fight_global_event_desc_16", "text": "使用给敌方增加【防御下降】状态。" }, "When": 19, "FromCheck": "", "TargetCheck": "Side=2", "MainSkillCheck": "", "AfterSkillCheck": "", "BuffCheck": "BuffID=390001007", "FightEndCheck": "", "AddCon": [], "Execution": 0, "Args": [] }, { "Id": 103, "Count": 1, "LoopTime": 0, "desc": { "key": "fightevent_fight_global_event_desc_17", "text": "使用击杀首领。" }, "When": 15, "FromCheck": "", "TargetCheck": "Side=2", "MainSkillCheck": "MainSkillID=144005211", "AfterSkillCheck": "", "BuffCheck": "", "FightEndCheck": "", "AddCon": [], "Execution": 0, "Args": [] }, { "Id": 104, "Count": 1, "LoopTime": 0, "desc": { "key": "fightevent_fight_global_event_desc_18", "text": "使用给我方增加【护盾】和【免疫】状态。" }, "When": 19, "FromCheck": "", "TargetCheck": "Side=1", "MainSkillCheck": "", "AfterSkillCheck": "", "BuffCheck": "BuffID=390001111", "FightEndCheck": "", "AddCon": [], "Execution": 0, "Args": [] }, { "Id": 105, "Count": 1, "LoopTime": 0, "desc": { "key": "fightevent_fight_global_event_desc_19", "text": "使用给敌方增加【冰冻】状态。" }, "When": 19, "FromCheck": "", "TargetCheck": "Side=2", "MainSkillCheck": "", "AfterSkillCheck": "", "BuffCheck": "BuffID=390001106", "FightEndCheck": "", "AddCon": [], "Execution": 0, "Args": [] }, { "Id": 106, "Count": 1, "LoopTime": 0, "desc": { "key": "fightevent_fight_global_event_desc_20", "text": "使用击杀首领。" }, "When": 15, "FromCheck": "", "TargetCheck": "Side=2", "MainSkillCheck": "MainSkillID=135001311", "AfterSkillCheck": "", "BuffCheck": "", "FightEndCheck": "", "AddCon": [], "Execution": 0, "Args": [] }, { "Id": 107, "Count": 1, "LoopTime": 0, "desc": { "key": "fightevent_fight_global_event_desc_15", "text": "使用给敌方增加【眩晕】状态。" }, "When": 19, "FromCheck": "", "TargetCheck": "Side=2", "MainSkillCheck": "", "AfterSkillCheck": "", "BuffCheck": "BuffID=390001105", "FightEndCheck": "", "AddCon": [], "Execution": 0, "Args": [] }, { "Id": 108, "Count": 1, "LoopTime": 0, "desc": { "key": "fightevent_fight_global_event_desc_16", "text": "使用给敌方增加【无法获得增益】状态。" }, "When": 19, "FromCheck": "", "TargetCheck": "Side=2", "MainSkillCheck": "", "AfterSkillCheck": "", "BuffCheck": "BuffID=390001115", "FightEndCheck": "", "AddCon": [], "Execution": 0, "Args": [] }, { "Id": 109, "Count": 1, "LoopTime": 0, "desc": { "key": "", "text": "" }, "When": 1, "FromCheck": "", "TargetCheck": "", "MainSkillCheck": "", "AfterSkillCheck": "", "BuffCheck": "", "FightEndCheck": "", "AddCon": [ "WaveEqual=1" ], "Execution": 3, "Args": [ "1" ] }, { "Id": 110, "Count": 1, "LoopTime": 0, "desc": { "key": "", "text": "" }, "When": 20, "FromCheck": "Side=2,HeroID=24004", "TargetCheck": "", "MainSkillCheck": "", "AfterSkillCheck": "", "BuffCheck": "", "FightEndCheck": "", "AddCon": [], "Execution": 2, "Args": [ "6000020" ] }, { "Id": 111, "Count": 1, "LoopTime": 0, "desc": { "key": "", "text": "" }, "When": 21, "FromCheck": "Side=2", "TargetCheck": "", "MainSkillCheck": "", "AfterSkillCheck": "", "BuffCheck": "", "FightEndCheck": "", "AddCon": [], "Execution": 2, "Args": [ "6000030" ] }, { "Id": 112, "Count": 1, "LoopTime": 0, "desc": { "key": "", "text": "" }, "When": 2, "FromCheck": "Side=2", "TargetCheck": "", "MainSkillCheck": "", "AfterSkillCheck": "", "BuffCheck": "", "FightEndCheck": "", "AddCon": [], "Execution": 2, "Args": [ "6000040" ] }, { "Id": 113, "Count": 1, "LoopTime": 0, "desc": { "key": "", "text": "" }, "When": 25, "FromCheck": "", "TargetCheck": "", "MainSkillCheck": "", "AfterSkillCheck": "", "BuffCheck": "", "FightEndCheck": "", "AddCon": [], "Execution": 2, "Args": [ "6000060" ] }, { "Id": 114, "Count": 1, "LoopTime": 0, "desc": { "key": "", "text": "" }, "When": 21, "FromCheck": "Side=2", "TargetCheck": "", "MainSkillCheck": "", "AfterSkillCheck": "", "BuffCheck": "", "FightEndCheck": "", "AddCon": [], "Execution": 3, "Args": [ "2" ] }, { "Id": 120, "Count": 1, "LoopTime": 0, "desc": { "key": "", "text": "" }, "When": 20, "FromCheck": "Side=2,HeroID=55007", "TargetCheck": "", "MainSkillCheck": "", "AfterSkillCheck": "", "BuffCheck": "", "FightEndCheck": "", "AddCon": [], "Execution": 2, "Args": [ "6000070" ] }, { "Id": 121, "Count": 1, "LoopTime": 0, "desc": { "key": "", "text": "" }, "When": 1, "FromCheck": "", "TargetCheck": "", "MainSkillCheck": "", "AfterSkillCheck": "", "BuffCheck": "", "FightEndCheck": "", "AddCon": [ "WaveEqual=2" ], "Execution": 3, "Args": [ "1" ] }, { "Id": 122, "Count": 1, "LoopTime": 0, "desc": { "key": "", "text": "" }, "When": 20, "FromCheck": "Side=2", "TargetCheck": "Side=1,Hpproless=300", "MainSkillCheck": "", "AfterSkillCheck": "", "BuffCheck": "", "FightEndCheck": "", "AddCon": [], "Execution": 2, "Args": [ "6000080" ] }, { "Id": 123, "Count": 1, "LoopTime": 0, "desc": { "key": "", "text": "" }, "When": 20, "FromCheck": "Side=1,HeroID=55007", "TargetCheck": "", "MainSkillCheck": "", "AfterSkillCheck": "", "BuffCheck": "", "FightEndCheck": "", "AddCon": [], "Execution": 2, "Args": [ "6000090" ] }, { "Id": 124, "Count": 1, "LoopTime": 0, "desc": { "key": "", "text": "" }, "When": 1, "FromCheck": "", "TargetCheck": "", "MainSkillCheck": "", "AfterSkillCheck": "", "BuffCheck": "", "FightEndCheck": "", "AddCon": [ "WaveEqual=3" ], "Execution": 3, "Args": [ "2" ] }, { "Id": 125, "Count": 1, "LoopTime": 0, "desc": { "key": "", "text": "" }, "When": 25, "FromCheck": "", "TargetCheck": "", "MainSkillCheck": "", "AfterSkillCheck": "", "BuffCheck": "", "FightEndCheck": "", "AddCon": [], "Execution": 2, "Args": [ "6000100" ] }, { "Id": 126, "Count": 1, "LoopTime": 0, "desc": { "key": "", "text": "" }, "When": 20, "FromCheck": "Side=2", "TargetCheck": "Side=1,Hpproless=300", "MainSkillCheck": "", "AfterSkillCheck": "", "BuffCheck": "", "FightEndCheck": "", "AddCon": [], "Execution": 5, "Args": [ "2" ] } ]