//------------------------------------------------------------------------------ // // This code was generated by a tool. // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ package cfg import "errors" type GamePassCheckPriceData struct { PasscheckType int32 PayId string PayproId string PaymidId string } const TypeId_GamePassCheckPriceData = -1538880936 func (*GamePassCheckPriceData) GetTypeId() int32 { return -1538880936 } func (_v *GamePassCheckPriceData)Deserialize(_buf map[string]interface{}) (err error) { { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["passcheck_type"].(float64); !_ok_ { err = errors.New("passcheck_type error"); return }; _v.PasscheckType = int32(_tempNum_) } { var _ok_ bool; if _v.PayId, _ok_ = _buf["pay_id"].(string); !_ok_ { err = errors.New("pay_id error"); return } } { var _ok_ bool; if _v.PayproId, _ok_ = _buf["paypro_id"].(string); !_ok_ { err = errors.New("paypro_id error"); return } } { var _ok_ bool; if _v.PaymidId, _ok_ = _buf["paymid_id"].(string); !_ok_ { err = errors.New("paymid_id error"); return } } return } func DeserializeGamePassCheckPriceData(_buf map[string]interface{}) (*GamePassCheckPriceData, error) { v := &GamePassCheckPriceData{} if err := v.Deserialize(_buf); err == nil { return v, nil } else { return nil, err } }