//------------------------------------------------------------------------------ // // This code was generated by a tool. // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ package cfg import "errors" type GameRedDotTalkidData struct { Talkid int32 Desc string } const TypeId_GameRedDotTalkidData = -170949979 func (*GameRedDotTalkidData) GetTypeId() int32 { return -170949979 } func (_v *GameRedDotTalkidData)Deserialize(_buf map[string]interface{}) (err error) { { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["talkid"].(float64); !_ok_ { err = errors.New("talkid error"); return }; _v.Talkid = int32(_tempNum_) } {var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["desc"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.Desc error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.Desc, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } } return } func DeserializeGameRedDotTalkidData(_buf map[string]interface{}) (*GameRedDotTalkidData, error) { v := &GameRedDotTalkidData{} if err := v.Deserialize(_buf); err == nil { return v, nil } else { return nil, err } }