//------------------------------------------------------------------------------ // // This code was generated by a tool. // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ package cfg import "errors" type Game_drawUpdrawData struct { Key int32 Time int32 Duration int32 UpHero int32 UpWeight int32 } func (Game_drawUpdrawData) GetTypeId() int { return 297664649 } func NewGame_drawUpdrawData(_buf map[string]interface{}) (_v *Game_drawUpdrawData, err error) { _v = &Game_drawUpdrawData{} { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["key"].(float64); !_ok_ { err = errors.New("key error"); return }; _v.Key = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["time"].(float64); !_ok_ { err = errors.New("time error"); return }; _v.Time = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["duration"].(float64); !_ok_ { err = errors.New("duration error"); return }; _v.Duration = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["up_hero"].(float64); !_ok_ { err = errors.New("up_hero error"); return }; _v.UpHero = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["up_weight"].(float64); !_ok_ { err = errors.New("up_weight error"); return }; _v.UpWeight = int32(_tempNum_) } return }