package friend import ( "go_dreamfactory/comm" "go_dreamfactory/pb" "go_dreamfactory/utils" "google.golang.org/protobuf/proto" ) // 点赞 func (this *apiComp) ZanCheck(session comm.IUserSession, req *pb.FriendZanReq) (code pb.ErrorCode) { if req.FriendId == "" { code = pb.ErrorCode_ReqParameterError } return } func (this *apiComp) Zan(session comm.IUserSession, req *pb.FriendZanReq) (code pb.ErrorCode, data proto.Message) { if code = this.ZanCheck(session, req); code != pb.ErrorCode_Success { return } var ( target *pb.DBFriend err error selfId string ) selfId = session.GetUserId() target = this.moduleFriend.modelFriend.GetFriend(req.FriendId) if target == nil { code = pb.ErrorCode_FriendSelfNoData return } // 不能给自己点赞 if req.FriendId == selfId { code = pb.ErrorCode_FriendZanSelf return } // 是否已给好友点赞 if _, ok := utils.Find(target.ZanIds, selfId); ok { code = pb.ErrorCode_FriendZaned return } //设置被点赞玩家 target.ZanIds = append(target.ZanIds, selfId) if err = this.moduleFriend.modelFriend.Change(target.GetUid(), map[string]interface{}{ "zanIds": target.ZanIds, }); err != nil { code = pb.ErrorCode_DBError return } rsp := &pb.FriendZanResp{ Flag: true, } if err := session.SendMsg(string(this.moduleFriend.GetType()), FriendSubTypeZan, rsp); err != nil { code = pb.ErrorCode_SystemError return } return }