package user import ( "go_dreamfactory/comm" "go_dreamfactory/pb" "go_dreamfactory/sys/configure" "go_dreamfactory/utils" "google.golang.org/protobuf/proto" ) //参数校验 func (this *apiComp) SignCheck(session comm.IUserSession, req *pb.UserSignReq) (code pb.ErrorCode) { return } //登录 func (this *apiComp) Sign(session comm.IUserSession, req *pb.UserSignReq) (code pb.ErrorCode, data proto.Message) { var ( update map[string]interface{} lastSignTime int64 // 上次签到时间 ) if code = this.module.ModuleSys.IsAccess(comm.Sign, session.GetUserId()); code != pb.ErrorCode_Success { return } update = make(map[string]interface{}, 0) if sign, err := this.module.modelSign.GetUserSign(session.GetUserId()); err == nil { // 获取当前是第几天 lastSignTime = sign.SignTime sign.SignTime = configure.Now().Unix() start, _ := utils.GetMonthStartEnd() iDay := (configure.Now().Unix() - start) / (24 * 3600) if sign.SignTime < start { // 重置 sign.SignCount = 1 if newGroup := this.module.configure.GetSignResetConf(sign.Group + 1); newGroup != -1 { // 获取当前的组id sign.Group = newGroup sign.SignCount = 1 update["group"] = newGroup } sign.Puzzle = make([]int32, 31) } else { if sign.Puzzle[iDay] != 0 { code = pb.ErrorCode_UserSign return } if utils.IsYestoday(lastSignTime) { sign.SignCount += 1 } else { sign.SignCount = 1 } } sign.Day = int32(iDay) sign.Puzzle[iDay] = 1 update["signTime"] = sign.SignTime update["signCount"] = sign.SignCount update["day"] = sign.Day update["puzzle"] = sign.Puzzle this.module.modelSign.Change(session.GetUserId(), update) _data := this.module.configure.GetSignConf(sign.Day, sign.Group) if _data != nil { // 发奖 this.module.DispenseRes(session, _data.Loopgift, true) // 签到奖励 // 额外奖励 if conf := this.module.configure.GetSignExtarConf(sign.SignCount, sign.Group); conf != nil { this.module.DispenseRes(session, conf.Extra, true) // 签到额外奖励 } } session.SendMsg(string(this.module.GetType()), "sign", &pb.UserSignResp{ Data: sign, }) } return }