// Code generated by protoc-gen-go. DO NOT EDIT. // versions: // protoc-gen-go v1.28.0 // protoc v3.20.0 // source: hero/hero_db.proto package pb import ( protoreflect "google.golang.org/protobuf/reflect/protoreflect" protoimpl "google.golang.org/protobuf/runtime/protoimpl" reflect "reflect" sync "sync" ) const ( // Verify that this generated code is sufficiently up-to-date. _ = protoimpl.EnforceVersion(20 - protoimpl.MinVersion) // Verify that runtime/protoimpl is sufficiently up-to-date. _ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20) ) type HeroType int32 const ( HeroType_HeroTypeNil HeroType = 0 HeroType_HeroTypeKongFu HeroType = 1 ) // Enum value maps for HeroType. var ( HeroType_name = map[int32]string{ 0: "HeroTypeNil", 1: "HeroTypeKongFu", } HeroType_value = map[string]int32{ "HeroTypeNil": 0, "HeroTypeKongFu": 1, } ) func (x HeroType) Enum() *HeroType { p := new(HeroType) *p = x return p } func (x HeroType) String() string { return protoimpl.X.EnumStringOf(x.Descriptor(), protoreflect.EnumNumber(x)) } func (HeroType) Descriptor() protoreflect.EnumDescriptor { return file_hero_hero_db_proto_enumTypes[0].Descriptor() } func (HeroType) Type() protoreflect.EnumType { return &file_hero_hero_db_proto_enumTypes[0] } func (x HeroType) Number() protoreflect.EnumNumber { return protoreflect.EnumNumber(x) } // Deprecated: Use HeroType.Descriptor instead. func (HeroType) EnumDescriptor() ([]byte, []int) { return file_hero_hero_db_proto_rawDescGZIP(), []int{0} } type DBHero struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields Id string `protobuf:"bytes,1,opt,name=id,proto3" json:"id" bson:"_id"` //ID Uid string `protobuf:"bytes,2,opt,name=uid,proto3" json:"uid"` HeroID string `protobuf:"bytes,3,opt,name=heroID,proto3" json:"heroID" bson:"heroID"` // 英雄的配置表ID Star int32 `protobuf:"varint,4,opt,name=star,proto3" json:"star"` // 英雄星级 Lv int32 `protobuf:"varint,5,opt,name=lv,proto3" json:"lv"` // 英雄等级 Exp int32 `protobuf:"varint,6,opt,name=exp,proto3" json:"exp"` // 英雄经验 JuexingLv int32 `protobuf:"varint,7,opt,name=juexingLv,proto3" json:"juexingLv" bson:"juexingLv"` //觉醒等级 CaptainSkill int32 `protobuf:"varint,8,opt,name=captainSkill,proto3" json:"captainSkill" bson:"captainSkill"` //队长技能 NormalSkill []*SkillData `protobuf:"bytes,9,rep,name=normalSkill,proto3" json:"normalSkill" bson:"normalSkill"` //普通技能 Property map[string]int32 `protobuf:"bytes,10,rep,name=property,proto3" json:"property" protobuf_key:"bytes,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` // 属性相关 AddProperty map[string]int32 `protobuf:"bytes,11,rep,name=addProperty,proto3" json:"addProperty" protobuf_key:"bytes,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3" bson:"addProperty"` //附加属性相关 CardType int32 `protobuf:"varint,12,opt,name=cardType,proto3" json:"cardType" bson:"cardType"` //卡片类型(升星卡、经验卡、技能升级卡) CurSkin int32 `protobuf:"varint,13,opt,name=curSkin,proto3" json:"curSkin" bson:"curSkin"` //当前装备的皮肤ID Skins []int32 `protobuf:"varint,14,rep,packed,name=skins,proto3" json:"skins"` // 所有皮肤ID Block bool `protobuf:"varint,15,opt,name=block,proto3" json:"block"` // 锁定 EquipID []string `protobuf:"bytes,16,rep,name=equipID,proto3" json:"equipID" bson:"equipID"` //装备 objID JuexProperty map[string]int32 `protobuf:"bytes,17,rep,name=juexProperty,proto3" json:"juexProperty" protobuf_key:"bytes,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3" bson:"juexProperty"` ////hp Status HeroType `protobuf:"varint,18,opt,name=status,proto3,enum=HeroType" json:"status" bson:"status"` //状态 (1 练功) Suits []*DB_EquipmentSuit `protobuf:"bytes,19,rep,name=suits,proto3" json:"suits" bson:"suits"` //套装列表 TalentProperty map[string]int32 `protobuf:"bytes,20,rep,name=talentProperty,proto3" json:"talentProperty" protobuf_key:"bytes,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3" bson:"talentProperty"` // // 天赋属性 EquipSkill []*SkillData `protobuf:"bytes,21,rep,name=equipSkill,proto3" json:"equipSkill" bson:"equipSkill"` //装备技能 HoroscopeProperty map[string]int32 `protobuf:"bytes,22,rep,name=horoscopeProperty,proto3" json:"horoscopeProperty" protobuf_key:"bytes,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3" bson:"horoscopeProperty"` ////星座属性加成 Fulllvenr int32 `protobuf:"varint,23,opt,name=fulllvenr,proto3" json:"fulllvenr" bson:"fulllvenr"` ////满级登记分组 武馆使用 KongfuUid string `protobuf:"bytes,24,opt,name=kongfuUid,proto3" json:"kongfuUid"` //@go_tags(`bson:"kongfuUid"`)// 英雄在谁家练功 Fetters map[string]int32 `protobuf:"bytes,25,rep,name=fetters,proto3" json:"fetters" protobuf_key:"bytes,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3" bson:"fetters"` ////羁绊属性加成 SameCount int32 `protobuf:"varint,26,opt,name=sameCount,proto3" json:"sameCount" bson:"sameCount"` ////叠加数 } func (x *DBHero) Reset() { *x = DBHero{} if protoimpl.UnsafeEnabled { mi := &file_hero_hero_db_proto_msgTypes[0] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } } func (x *DBHero) String() string { return protoimpl.X.MessageStringOf(x) } func (*DBHero) ProtoMessage() {} func (x *DBHero) ProtoReflect() protoreflect.Message { mi := &file_hero_hero_db_proto_msgTypes[0] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use DBHero.ProtoReflect.Descriptor instead. func (*DBHero) Descriptor() ([]byte, []int) { return file_hero_hero_db_proto_rawDescGZIP(), []int{0} } func (x *DBHero) GetId() string { if x != nil { return x.Id } return "" } func (x *DBHero) GetUid() string { if x != nil { return x.Uid } return "" } func (x *DBHero) GetHeroID() string { if x != nil { return x.HeroID } return "" } func (x *DBHero) GetStar() int32 { if x != nil { return x.Star } return 0 } func (x *DBHero) GetLv() int32 { if x != nil { return x.Lv } return 0 } func (x *DBHero) GetExp() int32 { if x != nil { return x.Exp } return 0 } func (x *DBHero) GetJuexingLv() int32 { if x != nil { return x.JuexingLv } return 0 } func (x *DBHero) GetCaptainSkill() int32 { if x != nil { return x.CaptainSkill } return 0 } func (x *DBHero) GetNormalSkill() []*SkillData { if x != nil { return x.NormalSkill } return nil } func (x *DBHero) GetProperty() map[string]int32 { if x != nil { return x.Property } return nil } func (x *DBHero) GetAddProperty() map[string]int32 { if x != nil { return x.AddProperty } return nil } func (x *DBHero) GetCardType() int32 { if x != nil { return x.CardType } return 0 } func (x *DBHero) GetCurSkin() int32 { if x != nil { return x.CurSkin } return 0 } func (x *DBHero) GetSkins() []int32 { if x != nil { return x.Skins } return nil } func (x *DBHero) GetBlock() bool { if x != nil { return x.Block } return false } func (x *DBHero) GetEquipID() []string { if x != nil { return x.EquipID } return nil } func (x *DBHero) GetJuexProperty() map[string]int32 { if x != nil { return x.JuexProperty } return nil } func (x *DBHero) GetStatus() HeroType { if x != nil { return x.Status } return HeroType_HeroTypeNil } func (x *DBHero) GetSuits() []*DB_EquipmentSuit { if x != nil { return x.Suits } return nil } func (x *DBHero) GetTalentProperty() map[string]int32 { if x != nil { return x.TalentProperty } return nil } func (x *DBHero) GetEquipSkill() []*SkillData { if x != nil { return x.EquipSkill } return nil } func (x *DBHero) GetHoroscopeProperty() map[string]int32 { if x != nil { return x.HoroscopeProperty } return nil } func (x *DBHero) GetFulllvenr() int32 { if x != nil { return x.Fulllvenr } return 0 } func (x *DBHero) GetKongfuUid() string { if x != nil { return x.KongfuUid } return "" } func (x *DBHero) GetFetters() map[string]int32 { if x != nil { return x.Fetters } return nil } func (x *DBHero) GetSameCount() int32 { if x != nil { return x.SameCount } return 0 } //英雄扩展数据 type DBHeroRecord struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields Id string `protobuf:"bytes,1,opt,name=id,proto3" json:"id" bson:"_id"` //ID 主键id Uid string `protobuf:"bytes,2,opt,name=uid,proto3" json:"uid" bson:"uid"` //用户ID Star4 int32 `protobuf:"varint,3,opt,name=star4,proto3" json:"star4"` // 4星保底 Star5 int32 `protobuf:"varint,4,opt,name=star5,proto3" json:"star5"` // 5星保底 Mtime int64 `protobuf:"varint,5,opt,name=mtime,proto3" json:"mtime"` // 修改时间 Drawcount int32 `protobuf:"varint,6,opt,name=drawcount,proto3" json:"drawcount"` // 普通卡牌累计抽取次数 Condition map[string]int32 `protobuf:"bytes,7,rep,name=condition,proto3" json:"condition" protobuf_key:"bytes,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` // key recharge、login 等 value 累计抽卡次数 Star5Hero map[string]int32 `protobuf:"bytes,8,rep,name=star5Hero,proto3" json:"star5Hero" protobuf_key:"bytes,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` // 第totalcount 次抽到的5星英雄 key 英雄id Totalcount int32 `protobuf:"varint,9,opt,name=totalcount,proto3" json:"totalcount"` // 总的累计抽卡次数 Daycount int32 `protobuf:"varint,10,opt,name=daycount,proto3" json:"daycount"` // 今天抽卡次数 Onebuy int32 `protobuf:"varint,11,opt,name=onebuy,proto3" json:"onebuy"` // 单次购买次数 Tenbuy int32 `protobuf:"varint,12,opt,name=tenbuy,proto3" json:"tenbuy"` // 十连购买次数 Inevitable int32 `protobuf:"varint,13,opt,name=inevitable,proto3" json:"inevitable"` //第2-30次抽奖必出一个5星英雄 Inevitable1 int32 `protobuf:"varint,14,opt,name=inevitable1,proto3" json:"inevitable1"` //第30-50次抽奖必出一个5星英雄 Race map[int32]int32 `protobuf:"bytes,15,rep,name=race,proto3" json:"race" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` // key 阵营类型 value count } func (x *DBHeroRecord) Reset() { *x = DBHeroRecord{} if protoimpl.UnsafeEnabled { mi := &file_hero_hero_db_proto_msgTypes[1] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } } func (x *DBHeroRecord) String() string { return protoimpl.X.MessageStringOf(x) } func (*DBHeroRecord) ProtoMessage() {} func (x *DBHeroRecord) ProtoReflect() protoreflect.Message { mi := &file_hero_hero_db_proto_msgTypes[1] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use DBHeroRecord.ProtoReflect.Descriptor instead. func (*DBHeroRecord) Descriptor() ([]byte, []int) { return file_hero_hero_db_proto_rawDescGZIP(), []int{1} } func (x *DBHeroRecord) GetId() string { if x != nil { return x.Id } return "" } func (x *DBHeroRecord) GetUid() string { if x != nil { return x.Uid } return "" } func (x *DBHeroRecord) GetStar4() int32 { if x != nil { return x.Star4 } return 0 } func (x *DBHeroRecord) GetStar5() int32 { if x != nil { return x.Star5 } return 0 } func (x *DBHeroRecord) GetMtime() int64 { if x != nil { return x.Mtime } return 0 } func (x *DBHeroRecord) GetDrawcount() int32 { if x != nil { return x.Drawcount } return 0 } func (x *DBHeroRecord) GetCondition() map[string]int32 { if x != nil { return x.Condition } return nil } func (x *DBHeroRecord) GetStar5Hero() map[string]int32 { if x != nil { return x.Star5Hero } return nil } func (x *DBHeroRecord) GetTotalcount() int32 { if x != nil { return x.Totalcount } return 0 } func (x *DBHeroRecord) GetDaycount() int32 { if x != nil { return x.Daycount } return 0 } func (x *DBHeroRecord) GetOnebuy() int32 { if x != nil { return x.Onebuy } return 0 } func (x *DBHeroRecord) GetTenbuy() int32 { if x != nil { return x.Tenbuy } return 0 } func (x *DBHeroRecord) GetInevitable() int32 { if x != nil { return x.Inevitable } return 0 } func (x *DBHeroRecord) GetInevitable1() int32 { if x != nil { return x.Inevitable1 } return 0 } func (x *DBHeroRecord) GetRace() map[int32]int32 { if x != nil { return x.Race } return nil } // 英雄天赋系统 type DBHeroTalent struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields Id string `protobuf:"bytes,1,opt,name=id,proto3" json:"id" bson:"_id"` //ID 主键id Uid string `protobuf:"bytes,2,opt,name=uid,proto3" json:"uid" bson:"uid"` //用户ID HeroId string `protobuf:"bytes,3,opt,name=heroId,proto3" json:"heroId"` // 英雄ID Talent map[int32]int32 `protobuf:"bytes,4,rep,name=talent,proto3" json:"talent" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` // 已经学习过的天赋 } func (x *DBHeroTalent) Reset() { *x = DBHeroTalent{} if protoimpl.UnsafeEnabled { mi := &file_hero_hero_db_proto_msgTypes[2] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } } func (x *DBHeroTalent) String() string { return protoimpl.X.MessageStringOf(x) } func (*DBHeroTalent) ProtoMessage() {} func (x *DBHeroTalent) ProtoReflect() protoreflect.Message { mi := &file_hero_hero_db_proto_msgTypes[2] if protoimpl.UnsafeEnabled && x != nil { ms := 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file_hero_hero_db_proto_rawDescData } var file_hero_hero_db_proto_enumTypes = make([]protoimpl.EnumInfo, 1) var file_hero_hero_db_proto_msgTypes = make([]protoimpl.MessageInfo, 13) var file_hero_hero_db_proto_goTypes = []interface{}{ (HeroType)(0), // 0: HeroType (*DBHero)(nil), // 1: DBHero (*DBHeroRecord)(nil), // 2: DBHeroRecord (*DBHeroTalent)(nil), // 3: DBHeroTalent nil, // 4: DBHero.PropertyEntry nil, // 5: DBHero.AddPropertyEntry nil, // 6: DBHero.JuexPropertyEntry nil, // 7: DBHero.TalentPropertyEntry nil, // 8: DBHero.HoroscopePropertyEntry nil, // 9: DBHero.FettersEntry nil, // 10: DBHeroRecord.ConditionEntry nil, // 11: DBHeroRecord.Star5HeroEntry nil, // 12: DBHeroRecord.RaceEntry nil, // 13: DBHeroTalent.TalentEntry (*SkillData)(nil), // 14: SkillData (*DB_EquipmentSuit)(nil), // 15: DB_EquipmentSuit } var file_hero_hero_db_proto_depIdxs = []int32{ 14, // 0: DBHero.normalSkill:type_name -> SkillData 4, // 1: DBHero.property:type_name -> DBHero.PropertyEntry 5, // 2: DBHero.addProperty:type_name -> DBHero.AddPropertyEntry 6, // 3: DBHero.juexProperty:type_name -> DBHero.JuexPropertyEntry 0, // 4: DBHero.status:type_name -> HeroType 15, // 5: DBHero.suits:type_name -> DB_EquipmentSuit 7, // 6: DBHero.talentProperty:type_name -> DBHero.TalentPropertyEntry 14, // 7: DBHero.equipSkill:type_name -> SkillData 8, // 8: DBHero.horoscopeProperty:type_name -> DBHero.HoroscopePropertyEntry 9, // 9: DBHero.fetters:type_name -> DBHero.FettersEntry 10, // 10: DBHeroRecord.condition:type_name -> DBHeroRecord.ConditionEntry 11, // 11: DBHeroRecord.star5Hero:type_name -> DBHeroRecord.Star5HeroEntry 12, // 12: DBHeroRecord.race:type_name -> DBHeroRecord.RaceEntry 13, // 13: DBHeroTalent.talent:type_name -> DBHeroTalent.TalentEntry 14, // [14:14] is the sub-list for method output_type 14, // [14:14] is the sub-list for method input_type 14, // [14:14] is the sub-list for extension type_name 14, // [14:14] is the sub-list for extension extendee 0, // [0:14] is the sub-list for field type_name } func init() { file_hero_hero_db_proto_init() } func file_hero_hero_db_proto_init() { if File_hero_hero_db_proto != nil { return } file_comm_proto_init() file_equipment_equipment_db_proto_init() if !protoimpl.UnsafeEnabled { file_hero_hero_db_proto_msgTypes[0].Exporter = func(v interface{}, i int) interface{} { switch v := v.(*DBHero); i { case 0: return &v.state case 1: return &v.sizeCache case 2: return &v.unknownFields default: return nil } } file_hero_hero_db_proto_msgTypes[1].Exporter = func(v interface{}, i int) interface{} { switch v := v.(*DBHeroRecord); i { case 0: return &v.state case 1: return &v.sizeCache case 2: return &v.unknownFields default: return nil } } file_hero_hero_db_proto_msgTypes[2].Exporter = func(v interface{}, i int) interface{} { switch v := v.(*DBHeroTalent); i { case 0: return &v.state case 1: return &v.sizeCache case 2: return &v.unknownFields default: return nil } } } type x struct{} out := protoimpl.TypeBuilder{ File: protoimpl.DescBuilder{ GoPackagePath: reflect.TypeOf(x{}).PkgPath(), RawDescriptor: file_hero_hero_db_proto_rawDesc, NumEnums: 1, NumMessages: 13, NumExtensions: 0, NumServices: 0, }, GoTypes: file_hero_hero_db_proto_goTypes, DependencyIndexes: file_hero_hero_db_proto_depIdxs, EnumInfos: file_hero_hero_db_proto_enumTypes, MessageInfos: file_hero_hero_db_proto_msgTypes, }.Build() File_hero_hero_db_proto = out.File file_hero_hero_db_proto_rawDesc = nil file_hero_hero_db_proto_goTypes = nil file_hero_hero_db_proto_depIdxs = nil }