//------------------------------------------------------------------------------ // // This code was generated by a tool. // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ package cfg import "errors" type GameStoneStoryData struct { Id int32 StoryGroupId int32 StepId int32 StoryDesc string OptionEventIdGroup1 []string EndEventId1 int32 OptionDesc1 string OptionEventIdGroup2 []string EndEventId2 int32 OptionDesc2 string OptionEventIdGroup3 []string EndEventId3 int32 OptionDesc3 string } const TypeId_GameStoneStoryData = -557883178 func (*GameStoneStoryData) GetTypeId() int32 { return -557883178 } func (_v *GameStoneStoryData)Deserialize(_buf map[string]interface{}) (err error) { { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["Id"].(float64); !_ok_ { err = errors.New("Id error"); return }; _v.Id = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["StoryGroupId"].(float64); !_ok_ { err = errors.New("StoryGroupId error"); return }; _v.StoryGroupId = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["StepId"].(float64); !_ok_ { err = errors.New("StepId error"); return }; _v.StepId = int32(_tempNum_) } {var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["StoryDesc"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.StoryDesc error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.StoryDesc, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } } { var _arr_ []interface{} var _ok_ bool if _arr_, _ok_ = _buf["OptionEventIdGroup1"].([]interface{}); !_ok_ { err = errors.New("OptionEventIdGroup1 error"); return } _v.OptionEventIdGroup1 = make([]string, 0, len(_arr_)) for _, _e_ := range _arr_ { var _list_v_ string { if _list_v_, _ok_ = _e_.(string); !_ok_ { err = errors.New("_list_v_ error"); return } } _v.OptionEventIdGroup1 = append(_v.OptionEventIdGroup1, _list_v_) } } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["EndEventId1"].(float64); !_ok_ { err = errors.New("EndEventId1 error"); return }; _v.EndEventId1 = int32(_tempNum_) } {var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["OptionDesc1"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.OptionDesc1 error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.OptionDesc1, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } } { var _arr_ []interface{} var _ok_ bool if _arr_, _ok_ = _buf["OptionEventIdGroup2"].([]interface{}); !_ok_ { err = errors.New("OptionEventIdGroup2 error"); return } _v.OptionEventIdGroup2 = make([]string, 0, len(_arr_)) for _, _e_ := range _arr_ { var _list_v_ string { if _list_v_, _ok_ = _e_.(string); !_ok_ { err = errors.New("_list_v_ error"); return } } _v.OptionEventIdGroup2 = append(_v.OptionEventIdGroup2, _list_v_) } } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["EndEventId2"].(float64); !_ok_ { err = errors.New("EndEventId2 error"); return }; _v.EndEventId2 = int32(_tempNum_) } {var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["OptionDesc2"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.OptionDesc2 error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.OptionDesc2, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } } { var _arr_ []interface{} var _ok_ bool if _arr_, _ok_ = _buf["OptionEventIdGroup3"].([]interface{}); !_ok_ { err = errors.New("OptionEventIdGroup3 error"); return } _v.OptionEventIdGroup3 = make([]string, 0, len(_arr_)) for _, _e_ := range _arr_ { var _list_v_ string { if _list_v_, _ok_ = _e_.(string); !_ok_ { err = errors.New("_list_v_ error"); return } } _v.OptionEventIdGroup3 = append(_v.OptionEventIdGroup3, _list_v_) } } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["EndEventId3"].(float64); !_ok_ { err = errors.New("EndEventId3 error"); return }; _v.EndEventId3 = int32(_tempNum_) } {var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["OptionDesc3"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.OptionDesc3 error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.OptionDesc3, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } } return } func DeserializeGameStoneStoryData(_buf map[string]interface{}) (*GameStoneStoryData, error) { v := &GameStoneStoryData{} if err := v.Deserialize(_buf); err == nil { return v, nil } else { return nil, err } }