package mainline import ( "go_dreamfactory/comm" "go_dreamfactory/pb" cfg "go_dreamfactory/sys/configure/structs" ) // 参数校验 func (this *apiComp) LevelPassCheck(session comm.IUserSession, req *pb.MainlineLevelPassReq) (errdata *pb.ErrorData) { if req.Level == 0 { errdata = &pb.ErrorData{ Code: pb.ErrorCode_ReqParameterError, Title: pb.ErrorCode_ReqParameterError.ToString(), } return } return } // /挑战主线关卡 func (this *apiComp) LevelPass(session comm.IUserSession, req *pb.MainlineLevelPassReq) (errdata *pb.ErrorData) { var ( conf *cfg.GameMainStageData info *pb.DBMainline atno []*pb.UserAtno aeward []*pb.UserAtno = make([]*pb.UserAtno, 0) first bool // 判断是否是首通 star int32 // 评星 tasks []*pb.BuriedParam = make([]*pb.BuriedParam, 0) err error // consumPs int32 ) if errdata = this.LevelPassCheck(session, req); errdata != nil { return // 参数校验失败直接返回 } if conf, err = this.module.configure.GetMainStageConf(req.Level); err != nil { // 配置文件校验 errdata = &pb.ErrorData{ Code: pb.ErrorCode_MainlineNotFindChapter, Title: pb.ErrorCode_MainlineNotFindChapter.ToString(), Message: err.Error(), } return } if info, err = this.module.modelMline.getMainlineData(session.GetUserId()); err != nil { errdata = &pb.ErrorData{ Code: pb.ErrorCode_DBError, Title: pb.ErrorCode_DBError.ToString(), Message: err.Error(), } } if err = this.module.modelMline.checklevel(req.Level, info); err != nil { errdata = &pb.ErrorData{ Code: pb.ErrorCode_ReqParameterError, Title: pb.ErrorCode_ReqParameterError.ToString(), Message: err.Error(), } return } // 评星规则 if len(conf.Star) != len(conf.StarType) || len(conf.Star) != len(conf.StarValue) || len(conf.StarValue) != len(conf.StarType) { this.module.Errorf("配置错误, 参数数量不一致,StageId: %d", req.Level) errdata = &pb.ErrorData{ Code: pb.ErrorCode_ConfigNoFound, Title: pb.ErrorCode_ConfigNoFound.ToString(), } return } star = 1 // 判断是不是首通 if _, ok := info.Level[req.Level]; !ok { first = true info.Level[req.Level] = star } if len(conf.Grouptype) == 2 { info.Stategroup[conf.Grouptype[0]] = conf.Grouptype[1] } if conf.Inherit == 0 { info.Lastlevel[conf.Chapterid] = req.Level } this.module.modelMline.updateprogress(info) if first { // 发奖 if errdata, atno = this.module.DispenseAtno(session, conf.Firstaward, true); errdata != nil { this.module.Debugf("Mline first DispenseRes err:+%v", conf.Firstaward) } aeward = append(aeward, atno...) } else { if errdata, atno = this.module.DispenseAtno(session, conf.Commonaward, true); errdata != nil { this.module.Debugf("Mline Commonaward DispenseRes err:+%v", conf.Commonaward) } aeward = append(aeward, atno...) } // consumPs = info.Ps[req.Level] // if atno, errdata = this.module.ModuleUser.ConsumePsAddExp(session, consumPs); errdata != nil { // return // } // aeward = append(aeward, atno...) user, err := this.module.ModuleUser.GetUser(session.GetUserId()) if err != nil { errdata = &pb.ErrorData{ Code: pb.ErrorCode_DBError, Title: pb.ErrorCode_DBError.ToString(), Message: err.Error(), } return } if lotteryward := this.module.ModuleTools.GetGroupDataByLottery(conf.Lotteryward, user.Vip, user.Lv); len(lotteryward) > 0 { if errdata, atno = this.module.DispenseAtno(session, lotteryward, true); errdata != nil { this.module.Debugf("Mline lotteryward DispenseRes err:+%v", lotteryward) } aeward = append(aeward, atno...) } session.SendMsg(string(this.module.GetType()), "levelpass", &pb.MainlineLevelPassResp{ Level: req.Level, Star: star, HeroExp: conf.HeroExp, Reward: aeward, }) // 数据推送 if err = this.module.modelMline.updateMainlineData(session.GetUserId(), info); err != nil { errdata = &pb.ErrorData{ Code: pb.ErrorCode_DBError, Title: pb.ErrorCode_DBError.ToString(), Message: err.Error(), } return } tasks = append(tasks, comm.GetBuriedParam(comm.Rtype60, 1)) tasks = append(tasks, comm.GetBuriedParam(comm.Rtype61, 1, int32(req.Level))) go this.module.AsynHandleSession(session.Clone(), func(session comm.IUserSession) { this.module.ModuleBuried.TriggerBuried(session, tasks...) }) return }