//------------------------------------------------------------------------------ // // This code was generated by a tool. // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ package cfg import "errors" type GameRdtaksChooseData struct { ChooseId int32 Num int32 RdtaksNum int32 RdtaksId int32 } const TypeId_GameRdtaksChooseData = -1888133596 func (*GameRdtaksChooseData) GetTypeId() int32 { return -1888133596 } func (_v *GameRdtaksChooseData)Deserialize(_buf map[string]interface{}) (err error) { { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["choose_id"].(float64); !_ok_ { err = errors.New("choose_id error"); return }; _v.ChooseId = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["num"].(float64); !_ok_ { err = errors.New("num error"); return }; _v.Num = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["rdtaks_num"].(float64); !_ok_ { err = errors.New("rdtaks_num error"); return }; _v.RdtaksNum = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["rdtaks_id"].(float64); !_ok_ { err = errors.New("rdtaks_id error"); return }; _v.RdtaksId = int32(_tempNum_) } return } func DeserializeGameRdtaksChooseData(_buf map[string]interface{}) (*GameRdtaksChooseData, error) { v := &GameRdtaksChooseData{} if err := v.Deserialize(_buf); err == nil { return v, nil } else { return nil, err } }