//------------------------------------------------------------------------------ // // This code was generated by a tool. // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ package cfg import "errors" type GameRdtaksAllData struct { RdtaksId int32 TaskType int32 RdtaksNum []int32 IdLast []int32 IdAfter int32 IdTag int32 Story int32 Completetask int32 Reword []*Gameatn ChooseId []int32 } const TypeId_GameRdtaksAllData = -100955128 func (*GameRdtaksAllData) GetTypeId() int32 { return -100955128 } func (_v *GameRdtaksAllData)Deserialize(_buf map[string]interface{}) (err error) { { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["rdtaks_id"].(float64); !_ok_ { err = errors.New("rdtaks_id error"); return }; _v.RdtaksId = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["task_type"].(float64); !_ok_ { err = errors.New("task_type error"); return }; _v.TaskType = int32(_tempNum_) } { var _arr_ []interface{} var _ok_ bool if _arr_, _ok_ = _buf["rdtaks_num"].([]interface{}); !_ok_ { err = errors.New("rdtaks_num error"); return } _v.RdtaksNum = make([]int32, 0, len(_arr_)) for _, _e_ := range _arr_ { var _list_v_ int32 { var _ok_ bool; var _x_ float64; if _x_, _ok_ = _e_.(float64); !_ok_ { err = errors.New("_list_v_ error"); return }; _list_v_ = int32(_x_) } _v.RdtaksNum = append(_v.RdtaksNum, _list_v_) } } { var _arr_ []interface{} var _ok_ bool if _arr_, _ok_ = _buf["id_last"].([]interface{}); !_ok_ { err = errors.New("id_last error"); return } _v.IdLast = make([]int32, 0, len(_arr_)) for _, _e_ := range _arr_ { var _list_v_ int32 { var _ok_ bool; var _x_ float64; if _x_, _ok_ = _e_.(float64); !_ok_ { err = errors.New("_list_v_ error"); return }; _list_v_ = int32(_x_) } _v.IdLast = append(_v.IdLast, _list_v_) } } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["id_after"].(float64); !_ok_ { err = errors.New("id_after error"); return }; _v.IdAfter = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["id_tag"].(float64); !_ok_ { err = errors.New("id_tag error"); return }; _v.IdTag = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["story"].(float64); !_ok_ { err = errors.New("story error"); return }; _v.Story = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["completetask"].(float64); !_ok_ { err = errors.New("completetask error"); return }; _v.Completetask = int32(_tempNum_) } { var _arr_ []interface{} var _ok_ bool if _arr_, _ok_ = _buf["reword"].([]interface{}); !_ok_ { err = errors.New("reword error"); return } _v.Reword = make([]*Gameatn, 0, len(_arr_)) for _, _e_ := range _arr_ { var _list_v_ *Gameatn { var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _e_.(map[string]interface{}); !_ok_ { err = errors.New("_list_v_ error"); return }; if _list_v_, err = DeserializeGameatn(_x_); err != nil { return } } _v.Reword = append(_v.Reword, _list_v_) } } { var _arr_ []interface{} var _ok_ bool if _arr_, _ok_ = _buf["choose_id"].([]interface{}); !_ok_ { err = errors.New("choose_id error"); return } _v.ChooseId = make([]int32, 0, len(_arr_)) for _, _e_ := range _arr_ { var _list_v_ int32 { var _ok_ bool; var _x_ float64; if _x_, _ok_ = _e_.(float64); !_ok_ { err = errors.New("_list_v_ error"); return }; _list_v_ = int32(_x_) } _v.ChooseId = append(_v.ChooseId, _list_v_) } } return } func DeserializeGameRdtaksAllData(_buf map[string]interface{}) (*GameRdtaksAllData, error) { v := &GameRdtaksAllData{} if err := v.Deserialize(_buf); err == nil { return v, nil } else { return nil, err } }