package pagoda import ( "go_dreamfactory/comm" "go_dreamfactory/pb" ) //参数校验 func (this *apiComp) GetRewardCheck(session comm.IUserSession, req *pb.PagodaGetRewardReq) (errdata *pb.ErrorData) { if req.Id <= 0 { errdata = &pb.ErrorData{ Code: pb.ErrorCode_ReqParameterError, Title: pb.ErrorCode_ReqParameterError.ToString(), } } return } func (this *apiComp) GetReward(session comm.IUserSession, req *pb.PagodaGetRewardReq) (errdata *pb.ErrorData) { code = this.GetRewardCheck(session, req) if errdata != nil { return // 参数校验失败直接返回 } if pagoda, err := this.module.modelPagoda.getPagodaList(session.GetUserId()); err != nil { _cfg := this.module.configure.GetPagodaRewardconfig(req.Id) if _cfg == nil { errdata = &pb.ErrorData{ Code: pb.ErrorCode_ConfigNoFound, Title: pb.ErrorCode_ConfigNoFound.ToString(), Message: err.Error(), } return } // 校验是否能领取 if _cfg.LayerNum > pagoda.PagodaId { code = pb.ErrorCode_PagodaConditionErr return } if _, ok := pagoda.Reward[req.Id]; ok { // 校验是否重复领取 code = pb.ErrorCode_PagodaGetRewardErr return } if pagoda.Reward == nil { pagoda.Reward = make(map[int32]bool, 0) } // 发奖励 if errdata = this.module.DispenseRes(session, _cfg.Reward, true); errdata != nil { return } pagoda.Reward[req.Id] = true mapData := make(map[string]interface{}, 0) mapData["reward"] = pagoda.Reward code = this.module.ModifyPagodaData(session.GetUserId(), mapData) session.SendMsg(string(this.module.GetType()), PagodaGetRewardResp, &pb.PagodaGetRewardResp{Data: pagoda}) } return }