//------------------------------------------------------------------------------ // // This code was generated by a tool. // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ package cfg import "errors" type GamePassCheckTaskData struct { Id int32 Parameter int32 PasscheckType int32 Page int32 Pro int32 Text string Score int32 } const TypeId_GamePassCheckTaskData = 1409433706 func (*GamePassCheckTaskData) GetTypeId() int32 { return 1409433706 } func (_v *GamePassCheckTaskData)Deserialize(_buf map[string]interface{}) (err error) { { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["id"].(float64); !_ok_ { err = errors.New("id error"); return }; _v.Id = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["parameter"].(float64); !_ok_ { err = errors.New("parameter error"); return }; _v.Parameter = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["passcheck_type"].(float64); !_ok_ { err = errors.New("passcheck_type error"); return }; _v.PasscheckType = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["page"].(float64); !_ok_ { err = errors.New("page error"); return }; _v.Page = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["pro"].(float64); !_ok_ { err = errors.New("pro error"); return }; _v.Pro = int32(_tempNum_) } {var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["text"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.Text error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.Text, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["score"].(float64); !_ok_ { err = errors.New("score error"); return }; _v.Score = int32(_tempNum_) } return } func DeserializeGamePassCheckTaskData(_buf map[string]interface{}) (*GamePassCheckTaskData, error) { v := &GamePassCheckTaskData{} if err := v.Deserialize(_buf); err == nil { return v, nil } else { return nil, err } }