//------------------------------------------------------------------------------ // // This code was generated by a tool. // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ package cfg import "errors" type GamechatChannelData struct { Key string TagList int32 SpeakCd int32 } const TypeId_GamechatChannelData = -19547431 func (*GamechatChannelData) GetTypeId() int32 { return -19547431 } func (_v *GamechatChannelData)Deserialize(_buf map[string]interface{}) (err error) { { var _ok_ bool; if _v.Key, _ok_ = _buf["key"].(string); !_ok_ { err = errors.New("key error"); return } } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["tag_list"].(float64); !_ok_ { err = errors.New("tag_list error"); return }; _v.TagList = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["speak_cd"].(float64); !_ok_ { err = errors.New("speak_cd error"); return }; _v.SpeakCd = int32(_tempNum_) } return } func DeserializeGamechatChannelData(_buf map[string]interface{}) (*GamechatChannelData, error) { v := &GamechatChannelData{} if err := v.Deserialize(_buf); err == nil { return v, nil } else { return nil, err } }