//------------------------------------------------------------------------------ // // This code was generated by a tool. // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ package cfg import "errors" type GameSearchitemAllData struct { Taskid int32 Pointnum int32 Point []string Pointweight []int32 } const TypeId_GameSearchitemAllData = -125323084 func (*GameSearchitemAllData) GetTypeId() int32 { return -125323084 } func (_v *GameSearchitemAllData)Deserialize(_buf map[string]interface{}) (err error) { { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["taskid"].(float64); !_ok_ { err = errors.New("taskid error"); return }; _v.Taskid = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["pointnum"].(float64); !_ok_ { err = errors.New("pointnum error"); return }; _v.Pointnum = int32(_tempNum_) } { var _arr_ []interface{} var _ok_ bool if _arr_, _ok_ = _buf["point"].([]interface{}); !_ok_ { err = errors.New("point error"); return } _v.Point = make([]string, 0, len(_arr_)) for _, _e_ := range _arr_ { var _list_v_ string { if _list_v_, _ok_ = _e_.(string); !_ok_ { err = errors.New("_list_v_ error"); return } } _v.Point = append(_v.Point, _list_v_) } } { var _arr_ []interface{} var _ok_ bool if _arr_, _ok_ = _buf["pointweight"].([]interface{}); !_ok_ { err = errors.New("pointweight error"); return } _v.Pointweight = make([]int32, 0, len(_arr_)) for _, _e_ := range _arr_ { var _list_v_ int32 { var _ok_ bool; var _x_ float64; if _x_, _ok_ = _e_.(float64); !_ok_ { err = errors.New("_list_v_ error"); return }; _list_v_ = int32(_x_) } _v.Pointweight = append(_v.Pointweight, _list_v_) } } return } func DeserializeGameSearchitemAllData(_buf map[string]interface{}) (*GameSearchitemAllData, error) { v := &GameSearchitemAllData{} if err := v.Deserialize(_buf); err == nil { return v, nil } else { return nil, err } }