package worldtask import ( "go_dreamfactory/comm" "go_dreamfactory/lego/sys/log" "go_dreamfactory/pb" "google.golang.org/protobuf/proto" ) // 世界任务完成 func (this *apiComp) FinishCheck(session comm.IUserSession, req *pb.WorldtaskFinishReq) (code pb.ErrorCode) { if req.GroupId == 0 || req.TaskId == 0 { this.module.Error("世界任务完成参数错误", log.Field{Key: "uid", Value: session.GetUserId()}, log.Field{Key: "params", Value: req.String()}) code = pb.ErrorCode_ReqParameterError } return } func (this *apiComp) Finish(session comm.IUserSession, req *pb.WorldtaskFinishReq) (code pb.ErrorCode, data proto.Message) { if code = this.FinishCheck(session, req); code != pb.ErrorCode_Success { return } uid := session.GetUserId() rsp := &pb.WorldtaskFinishResp{ GroupId: req.GroupId, TaskId: req.TaskId, } // 获取用户信息 user := this.module.ModuleUser.GetUser(uid) if user == nil { code = pb.ErrorCode_UserSessionNobeing return } rsp.Olv = user.Lv // 当前任务配置 curTaskConf, err := this.module.configure.getWorldtaskById(req.TaskId) if err != nil || curTaskConf == nil { code = pb.ErrorCode_ConfigNoFound return } if curTaskConf.Group != req.GroupId { code = pb.ErrorCode_ReqParameterError return } // 判断玩家等级要求 if user.Lv < curTaskConf.Lock { code = pb.ErrorCode_WorldtaskLvNotEnough return } // 当前玩家世界任务 userTask, err := this.module.modelWorldtask.getWorldtask(uid) if err != nil { code = pb.ErrorCode_DBError return } if userTask.Uid == "" { userTask.Uid = uid } // 前置任务ID 只有世界任务才校验前置 if curTaskConf.Des == 2 { if !this.module.modelWorldtask.IsPreFinished(userTask, curTaskConf) { this.module.Debug("前置任务未完成", log.Field{Key: "uid", Value: uid}, log.Field{Key: "preTaskId", Value: curTaskConf.Ontxe}, log.Field{Key: "taskId", Value: curTaskConf.Key}) code = pb.ErrorCode_WorldtaskLastUnFinished return } } var ( hero []string newhero []string ) hero = make([]string, 0) newhero = make([]string, 0) var nextTaskId int32 nextTaskId = curTaskConf.IdAfter finishRsp := func() { if err := session.SendMsg(string(this.module.GetType()), WorldtaskSubtypeFinish, rsp); err != nil { code = pb.ErrorCode_SystemError return } // 世界任务类型 if curTaskConf.Des == 2 { // 任务完成推送 if err := session.SendMsg(string(this.module.GetType()), WorldtaskNexttaskPush, &pb.WorldtaskNexttaskPush{ NextTaskId: nextTaskId, }); err != nil { code = pb.ErrorCode_SystemError return } } } finishCall := func() { defer func() { this.module.Debug("世界任务完成", log.Field{Key: "uid", Value: uid}, log.Field{Key: "params", Value: req}, log.Field{Key: "nextTaskId", Value: nextTaskId}, ) }() for _, v := range curTaskConf.Reword { if v.A == comm.HeroType { hero = append(hero, v.T) } } if len(hero) > 0 { ishave := this.module.ModuleUser.CheckTujianHero(session, hero) for i, v := range ishave { if !v { newhero = append(newhero, hero[i]) } } } rsp.Newheros = newhero // 完成任务 if err := this.module.modelWorldtask.finishTask(req.GroupId, req.TaskId, userTask); err != nil { code = pb.ErrorCode_WorldtaskFinish this.module.Error("完成任务失败", log.Field{Key: "uid", Value: uid}, log.Field{Key: "groupId", Value: req.GroupId}, log.Field{Key: "taskId", Value: req.TaskId}, log.Field{Key: "err", Value: err.Error()}, ) return } // 发奖 if code = this.module.DispenseRes(session, curTaskConf.Reword, true); code != pb.ErrorCode_Success { this.module.Error("资源发放", log.Field{Key: "uid", Value: uid}, log.Field{Key: "groupId", Value: req.GroupId}, log.Field{Key: "taskId", Value: req.TaskId}, log.Field{Key: "reword", Value: curTaskConf.Reword}, log.Field{Key: "code", Value: code}, ) } } //判断任务是否已完成 for _, t := range userTask.TaskList { if t.TaskId == req.TaskId { this.module.Debug("任务已完成,返回下一个", log.Field{Key: "uid", Value: uid}, log.Field{Key: "taskId", Value: req.TaskId}, ) finishRsp() return } } if curTaskConf.Completetask != 0 { if c := this.module.ModuleRtask.CheckCondi(uid, curTaskConf.Completetask); c == pb.ErrorCode_Success { finishCall() } else { this.module.Debug("任务完成条件未通过", log.Field{Key: "uid", Value: uid}, log.Field{Key: "condiId", Value: curTaskConf.Completetask}, ) if err := session.SendMsg(string(this.module.GetType()), WorldtaskSubtypeFinish, rsp); err != nil { code = pb.ErrorCode_SystemError return } return } } else { finishCall() } finishRsp() return }