package uigame import ( "go_dreamfactory/comm" "go_dreamfactory/pb" ) //参数校验 func (this *apiComp) PuzzleRewardCheck(session comm.IUserSession, req *pb.UiGamePuzzleRewardReq) (errdata *pb.ErrorData) { return } // 点击某个格子进行拼图 func (this *apiComp) PuzzleReward(session comm.IUserSession, req *pb.UiGamePuzzleRewardReq) (errdata *pb.ErrorData) { if errdata = this.PuzzleRewardCheck(session, req); errdata != nil { return // 参数校验失败直接返回 } list, _ := this.module.modelPuzzle.getPuzzleList(session.GetUserId(), req.Hdid) session.SendMsg(string(this.module.GetType()), "puzzlereward", &pb.UiGamePuzzleRewardResp{Data: list}) return }