package uigame import ( "go_dreamfactory/comm" "go_dreamfactory/pb" ) //参数校验 func (this *apiComp) PuzzleGridCheck(session comm.IUserSession, req *pb.UiGamePuzzleGridReq) (errdata *pb.ErrorData) { return } // 点击某个格子进行拼图 func (this *apiComp) PuzzleGrid(session comm.IUserSession, req *pb.UiGamePuzzleGridReq) (errdata *pb.ErrorData) { if errdata = this.PuzzleGridCheck(session, req); errdata != nil { return // 参数校验失败直接返回 } list, _ := this.module.modelPuzzle.getPuzzleList(session.GetUserId(), req.Hdid) session.SendMsg(string(this.module.GetType()), "puzzlegrid", &pb.UiGamePuzzleGridResp{Data: list}) return }