package robot import ( "errors" "go_dreamfactory/comm" "go_dreamfactory/pb" "go_dreamfactory/sys/configure" cfg "go_dreamfactory/sys/configure/structs" "google.golang.org/protobuf/proto" ) //用户模块 机器人 type ModuleRobot_MainLine struct { info *pb.DBMainline } func (this *ModuleRobot_MainLine) Init() { } //接收到消息 func (this *ModuleRobot_MainLine) Receive(robot IRobot, stype string, message proto.Message) (err error) { switch stype { case "info": resp := message.(*pb.MainlineInfoResp) this.info = resp.Info break case "create": // resp := message.(*pb.UserCreateResp) break } return } //机器人执行流 func (this *ModuleRobot_MainLine) DoPipeline(robot IRobot) (err error) { return } //做任务 func (this *ModuleRobot_MainLine) DoTask(robot IRobot, taskconf *cfg.GameWorldTaskData, condconf *cfg.GameBuriedCondiData) (err error) { var ( errdata *pb.ErrorData ) if _, errdata = robot.SendMessage("mainline", "info", &pb.MainlineInfoReq{}); errdata != nil { err = errors.New(errdata.Message) return } switch comm.TaskType(condconf.Type) { } return } // 读取主线关卡表 func (this *ModuleRobot_MainLine) getGameMainStageData(cid int32) (conf []*cfg.GameMainStageData, err error) { var ( v interface{} ) if v, err = configure.GetConfigure(game_mainstage); err != nil { return } else { conf = v.(*cfg.GameMainStage).GetDataList() } return }