package worldtask import ( "fmt" "go_dreamfactory/lego/core" "go_dreamfactory/modules" cfg "go_dreamfactory/sys/configure/structs" ) const ( gameWorldTask = "game_worldtask.json" ) type configureComp struct { modules.MCompConfigure } func (this *configureComp) Init(service core.IService, module core.IModule, comp core.IModuleComp, options core.IModuleOptions) (err error) { err = this.MCompConfigure.Init(service, module, comp, options) err = this.LoadMultiConfigure(map[string]interface{}{ gameWorldTask: cfg.NewGameWorldTask, }) return } func (this *configureComp) getWorldtaskCfg() (data *cfg.GameWorldTask, err error) { var ( v interface{} ok bool ) if v, err = this.GetConfigure(gameWorldTask); err != nil { return } else { if data, ok = v.(*cfg.GameWorldTask); !ok { err = fmt.Errorf("%T is *cfg.GameWorldTask", v) return } } return }