package uniongve import ( "go_dreamfactory/comm" "go_dreamfactory/pb" cfg "go_dreamfactory/sys/configure/structs" ) // 参数校验 func (this *apiComp) RouletteCheck(session comm.IUserSession, req *pb.UniongveRouletteReq) (errdata *pb.ErrorData) { return } // 获取工会 转轮 func (this *apiComp) Roulette(session comm.IUserSession, req *pb.UniongveRouletteReq) (errdata *pb.ErrorData) { var ( confs []*cfg.GameGuildBossRouletteData award []*pb.UserAssets = make([]*pb.UserAssets, 0) weight []int32 = make([]int32, 0) index int32 err error ) if errdata = this.RouletteCheck(session, req); errdata != nil { return } need := this.module.ModuleTools.GetGlobalConf().GuildbossRoulette if errdata = this.module.ConsumeRes(session, []*cfg.Gameatn{need}, true); err != nil { return } if confs, err = this.module.configure.getguildbossroulette(); err != nil { errdata = &pb.ErrorData{ Code: pb.ErrorCode_ConfigNoFound, Title: pb.ErrorCode_ConfigNoFound.ToString(), Message: err.Error(), } return } for _, v := range confs { weight = append(weight, v.Weight) } index = comm.GetRandW(weight) for _, v := range confs[index].Reward { award = append(award, &pb.UserAssets{ A: v.A, T: v.T, N: v.N, }) } if errdata = this.module.DispenseRes(session, confs[index].Reward, true); errdata != nil { return } if confs[index].Push == 1 { //推送通知 go this.module.modelUnionroulette.roulettechangePush(req.Unionid, session.GetUserId(), award) } session.SendMsg(string(this.module.GetType()), "roulette", &pb.UniongveRouletteResp{Cid: confs[index].Id, Award: award}) return }