package pagoda import ( "go_dreamfactory/lego/core" "go_dreamfactory/lego/core/cbase" "go_dreamfactory/lego/sys/log" "go_dreamfactory/sys/configure" cfg "go_dreamfactory/sys/configure/structs" ) const ( game_pagoda = "game_pagoda.json" game_pagodaseasonreward = "game_pagodaseasonreward.json" game_pagodataskreward = "game_pagodataskreward.json" ) ///配置管理基础组件 type configureComp struct { cbase.ModuleCompBase } //组件初始化接口 func (this *configureComp) Init(service core.IService, module core.IModule, comp core.IModuleComp, options core.IModuleOptions) (err error) { err = this.ModuleCompBase.Init(service, module, comp, options) err = this.LoadMultiConfigure(map[string]interface{}{ game_pagoda: cfg.NewGame_pagoda, game_pagodaseasonreward: cfg.NewGame_pagodaSeasonReward, game_pagodataskreward: cfg.NewGame_pagodaTaskReward, }) return } //加载多个配置文件 func (this *configureComp) LoadMultiConfigure(confs map[string]interface{}) (err error) { for k, v := range confs { err = configure.RegisterConfigure(k, v) if err != nil { log.Errorf("配置文件:%s解析失败!", k) break } } return } //读取配置数据 func (this *configureComp) GetConfigure(name string) (v interface{}, err error) { return configure.GetConfigure(name) } // 获取爬塔配置表数据 func (this *configureComp) GetPagodaconfig(id int32) (data *cfg.Game_pagodaData) { if v, err := this.GetConfigure(game_pagoda); err != nil { log.Errorf("get global conf err:%v", err) return } else { var ( configure *cfg.Game_pagoda ok bool ) if configure, ok = v.(*cfg.Game_pagoda); !ok { log.Errorf("%T no is *cfg.Game_pagodaData", v) return } if data, ok = configure.GetDataMap()[id]; ok { return } } return }