// Code generated by protoc-gen-go. DO NOT EDIT. // versions: // protoc-gen-go v1.28.0 // protoc v3.20.0 // source: stonehenge/stonehenge_db.proto package pb import ( protoreflect "google.golang.org/protobuf/reflect/protoreflect" protoimpl "google.golang.org/protobuf/runtime/protoimpl" reflect "reflect" sync "sync" ) const ( // Verify that this generated code is sufficiently up-to-date. _ = protoimpl.EnforceVersion(20 - protoimpl.MinVersion) // Verify that runtime/protoimpl is sufficiently up-to-date. _ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20) ) // 关卡信息 type RoomData struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields Eventid map[int32]bool `protobuf:"bytes,1,rep,name=eventid,proto3" json:"eventid" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` //房间的事件信息 true 表示已完成 Portal []int32 `protobuf:"varint,2,rep,packed,name=portal,proto3" json:"portal"` // 传送门id Selectbuff []int32 `protobuf:"varint,3,rep,packed,name=selectbuff,proto3" json:"selectbuff"` // 给前端显示的buff 组 // map group = 4; // 事件组 Complete bool `protobuf:"varint,5,opt,name=complete,proto3" json:"complete"` // 房间是否通关 Index int32 `protobuf:"varint,6,opt,name=index,proto3" json:"index"` // 房间索引 Roomid int32 `protobuf:"varint,7,opt,name=roomid,proto3" json:"roomid"` // 房间id Hero []string `protobuf:"bytes,8,rep,name=hero,proto3" json:"hero"` //上阵英雄 继承血量用 } func (x *RoomData) Reset() { *x = RoomData{} if protoimpl.UnsafeEnabled { mi := &file_stonehenge_stonehenge_db_proto_msgTypes[0] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } } func (x *RoomData) String() string { return protoimpl.X.MessageStringOf(x) } func (*RoomData) ProtoMessage() {} func (x *RoomData) ProtoReflect() protoreflect.Message { mi := &file_stonehenge_stonehenge_db_proto_msgTypes[0] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use RoomData.ProtoReflect.Descriptor instead. func (*RoomData) Descriptor() ([]byte, []int) { return file_stonehenge_stonehenge_db_proto_rawDescGZIP(), []int{0} } func (x *RoomData) GetEventid() map[int32]bool { if x != nil { return x.Eventid } return nil } func (x *RoomData) GetPortal() []int32 { if x != nil { return x.Portal } return nil } func (x *RoomData) GetSelectbuff() []int32 { if x != nil { return x.Selectbuff } return nil } func (x *RoomData) GetComplete() bool { if x != nil { return x.Complete } return false } func (x *RoomData) GetIndex() int32 { if x != nil { return x.Index } return 0 } func (x *RoomData) GetRoomid() int32 { if x != nil { return x.Roomid } return 0 } func (x *RoomData) GetHero() []string { if x != nil { return x.Hero } return nil } type DBStonehenge struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields Id string `protobuf:"bytes,1,opt,name=id,proto3" json:"id" bson:"_id"` //ID Uid string `protobuf:"bytes,2,opt,name=uid,proto3" json:"uid"` StageID int32 `protobuf:"varint,3,opt,name=stageID,proto3" json:"stageID"` // 关卡id CurRoomIndes int32 `protobuf:"varint,4,opt,name=curRoomIndes,proto3" json:"curRoomIndes"` // 当前房间索引 初始 0 每通关一次+1 Rooms *RoomData `protobuf:"bytes,5,opt,name=rooms,proto3" json:"rooms"` // 当前房间信息 Webuff []int32 `protobuf:"varint,6,rep,packed,name=webuff,proto3" json:"webuff"` // 我方环境buff 不能被更改 Enemybuff []int32 `protobuf:"varint,7,rep,packed,name=enemybuff,proto3" json:"enemybuff"` // 地方环境buff 不能被更改 Userbuff map[int32]int32 `protobuf:"bytes,8,rep,name=userbuff,proto3" json:"userbuff" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` // 玩家获得的buff key:buffid value:0 Hero map[string]*BattleRole `protobuf:"bytes,9,rep,name=hero,proto3" json:"hero" protobuf_key:"bytes,1,opt,name=key,proto3" protobuf_val:"bytes,2,opt,name=value,proto3"` // 英雄信息 Reward map[int32]bool `protobuf:"bytes,10,rep,name=reward,proto3" json:"reward" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` // 是否首通 key:stageid Addweight map[int32]int32 `protobuf:"bytes,11,rep,name=addweight,proto3" json:"addweight" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` // 选择buff权重增加 key 类型 Etime int64 `protobuf:"varint,12,opt,name=etime,proto3" json:"etime"` // 结算时间 } func (x *DBStonehenge) Reset() { *x = DBStonehenge{} if protoimpl.UnsafeEnabled { mi := &file_stonehenge_stonehenge_db_proto_msgTypes[1] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } } func (x *DBStonehenge) String() string { return protoimpl.X.MessageStringOf(x) } func (*DBStonehenge) ProtoMessage() {} func (x *DBStonehenge) ProtoReflect() protoreflect.Message { mi := &file_stonehenge_stonehenge_db_proto_msgTypes[1] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use DBStonehenge.ProtoReflect.Descriptor instead. func (*DBStonehenge) Descriptor() ([]byte, []int) { return file_stonehenge_stonehenge_db_proto_rawDescGZIP(), []int{1} } func (x *DBStonehenge) GetId() string { if x != nil { return x.Id } return "" } func (x *DBStonehenge) GetUid() string { if x != nil { return x.Uid } return "" } func (x *DBStonehenge) GetStageID() int32 { if x != nil { return x.StageID } return 0 } func (x *DBStonehenge) GetCurRoomIndes() int32 { if x != nil { return x.CurRoomIndes } return 0 } func (x *DBStonehenge) GetRooms() *RoomData { if x != nil { return x.Rooms } return nil } func (x *DBStonehenge) GetWebuff() []int32 { if x != nil { return x.Webuff } return nil } func (x *DBStonehenge) GetEnemybuff() []int32 { if x != nil { return x.Enemybuff } return nil } func (x *DBStonehenge) GetUserbuff() map[int32]int32 { if x != nil { return x.Userbuff } return nil } func (x *DBStonehenge) GetHero() map[string]*BattleRole { if x != nil { return x.Hero } return nil } func (x *DBStonehenge) GetReward() map[int32]bool { if x != nil { return x.Reward } return nil } func (x *DBStonehenge) GetAddweight() map[int32]int32 { if x != nil { return x.Addweight } return nil } func (x *DBStonehenge) GetEtime() int64 { if x != nil { return x.Etime } return 0 } type StageData struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields Mainebuff []int32 `protobuf:"varint,1,rep,packed,name=mainebuff,proto3" json:"mainebuff"` // 我方buff Enemybuff []int32 `protobuf:"varint,2,rep,packed,name=enemybuff,proto3" json:"enemybuff"` // 敌方buff Roomid int32 `protobuf:"varint,3,opt,name=roomid,proto3" json:"roomid"` // 传送门id } func (x *StageData) Reset() { *x = StageData{} if protoimpl.UnsafeEnabled { mi := &file_stonehenge_stonehenge_db_proto_msgTypes[2] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } } func (x *StageData) String() string { return protoimpl.X.MessageStringOf(x) } func (*StageData) ProtoMessage() {} func (x *StageData) ProtoReflect() protoreflect.Message { mi := &file_stonehenge_stonehenge_db_proto_msgTypes[2] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use StageData.ProtoReflect.Descriptor instead. func (*StageData) Descriptor() ([]byte, []int) { return file_stonehenge_stonehenge_db_proto_rawDescGZIP(), []int{2} } func (x *StageData) GetMainebuff() []int32 { if x != nil { return x.Mainebuff } return nil } func (x *StageData) GetEnemybuff() []int32 { if x != nil { return x.Enemybuff } return nil } func (x *StageData) GetRoomid() int32 { if x != nil { return x.Roomid } return 0 } type DBStoneBoss struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields Bossstage map[int32]*StageData `protobuf:"bytes,1,rep,name=bossstage,proto3" json:"bossstage" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"bytes,2,opt,name=value,proto3"` Rtime int64 `protobuf:"varint,2,opt,name=rtime,proto3" json:"rtime"` } func (x *DBStoneBoss) Reset() { *x = DBStoneBoss{} if protoimpl.UnsafeEnabled { mi := &file_stonehenge_stonehenge_db_proto_msgTypes[3] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } } func (x *DBStoneBoss) String() string { return protoimpl.X.MessageStringOf(x) } func (*DBStoneBoss) ProtoMessage() {} func (x *DBStoneBoss) ProtoReflect() protoreflect.Message { mi := &file_stonehenge_stonehenge_db_proto_msgTypes[3] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use DBStoneBoss.ProtoReflect.Descriptor instead. func (*DBStoneBoss) Descriptor() ([]byte, []int) { return file_stonehenge_stonehenge_db_proto_rawDescGZIP(), []int{3} } func (x *DBStoneBoss) GetBossstage() map[int32]*StageData { if x != nil { return x.Bossstage } return nil } func (x *DBStoneBoss) GetRtime() int64 { if x != nil { return x.Rtime } return 0 } var File_stonehenge_stonehenge_db_proto protoreflect.FileDescriptor var file_stonehenge_stonehenge_db_proto_rawDesc = []byte{ 0x0a, 0x1e, 0x73, 0x74, 0x6f, 0x6e, 0x65, 0x68, 0x65, 0x6e, 0x67, 0x65, 0x2f, 0x73, 0x74, 0x6f, 0x6e, 0x65, 0x68, 0x65, 0x6e, 0x67, 0x65, 0x5f, 0x64, 0x62, 0x2e, 0x70, 0x72, 0x6f, 0x74, 0x6f, 0x1a, 0x16, 0x62, 0x61, 0x74, 0x74, 0x6c, 0x65, 0x2f, 0x62, 0x61, 0x74, 0x74, 0x6c, 0x65, 0x5f, 0x64, 0x62, 0x2e, 0x70, 0x72, 0x6f, 0x74, 0x6f, 0x22, 0x8e, 0x02, 0x0a, 0x08, 0x52, 0x6f, 0x6f, 0x6d, 0x44, 0x61, 0x74, 0x61, 0x12, 0x30, 0x0a, 0x07, 0x65, 0x76, 0x65, 0x6e, 0x74, 0x69, 0x64, 0x18, 0x01, 0x20, 0x03, 0x28, 0x0b, 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DBStonehenge (*StageData)(nil), // 2: StageData (*DBStoneBoss)(nil), // 3: DBStoneBoss nil, // 4: RoomData.EventidEntry nil, // 5: DBStonehenge.UserbuffEntry nil, // 6: DBStonehenge.HeroEntry nil, // 7: DBStonehenge.RewardEntry nil, // 8: DBStonehenge.AddweightEntry nil, // 9: DBStoneBoss.BossstageEntry (*BattleRole)(nil), // 10: BattleRole } var file_stonehenge_stonehenge_db_proto_depIdxs = []int32{ 4, // 0: RoomData.eventid:type_name -> RoomData.EventidEntry 0, // 1: DBStonehenge.rooms:type_name -> RoomData 5, // 2: DBStonehenge.userbuff:type_name -> DBStonehenge.UserbuffEntry 6, // 3: DBStonehenge.hero:type_name -> DBStonehenge.HeroEntry 7, // 4: DBStonehenge.reward:type_name -> DBStonehenge.RewardEntry 8, // 5: DBStonehenge.addweight:type_name -> DBStonehenge.AddweightEntry 9, // 6: DBStoneBoss.bossstage:type_name -> DBStoneBoss.BossstageEntry 10, // 7: DBStonehenge.HeroEntry.value:type_name -> BattleRole 2, // 8: DBStoneBoss.BossstageEntry.value:type_name -> StageData 9, // [9:9] is the sub-list for method output_type 9, // [9:9] is the sub-list for method input_type 9, // [9:9] is the sub-list for extension type_name 9, // [9:9] is the sub-list for extension extendee 0, // [0:9] is the sub-list for field type_name } func init() { file_stonehenge_stonehenge_db_proto_init() } func file_stonehenge_stonehenge_db_proto_init() { if File_stonehenge_stonehenge_db_proto != nil { return } file_battle_battle_db_proto_init() if !protoimpl.UnsafeEnabled { file_stonehenge_stonehenge_db_proto_msgTypes[0].Exporter = func(v interface{}, i int) interface{} { switch v := v.(*RoomData); i { case 0: return &v.state case 1: return &v.sizeCache case 2: return &v.unknownFields default: return nil } } file_stonehenge_stonehenge_db_proto_msgTypes[1].Exporter = func(v interface{}, i int) interface{} { switch v := v.(*DBStonehenge); i { case 0: return &v.state case 1: return &v.sizeCache case 2: return &v.unknownFields default: return nil } } file_stonehenge_stonehenge_db_proto_msgTypes[2].Exporter = func(v interface{}, i int) interface{} { switch v := v.(*StageData); i { case 0: return &v.state case 1: return &v.sizeCache case 2: return &v.unknownFields default: return nil } } file_stonehenge_stonehenge_db_proto_msgTypes[3].Exporter = func(v interface{}, i int) interface{} { switch v := v.(*DBStoneBoss); i { case 0: return &v.state case 1: return &v.sizeCache case 2: return &v.unknownFields default: return nil } } } type x struct{} out := protoimpl.TypeBuilder{ File: protoimpl.DescBuilder{ GoPackagePath: reflect.TypeOf(x{}).PkgPath(), RawDescriptor: file_stonehenge_stonehenge_db_proto_rawDesc, NumEnums: 0, NumMessages: 10, NumExtensions: 0, NumServices: 0, }, GoTypes: file_stonehenge_stonehenge_db_proto_goTypes, DependencyIndexes: file_stonehenge_stonehenge_db_proto_depIdxs, MessageInfos: file_stonehenge_stonehenge_db_proto_msgTypes, }.Build() File_stonehenge_stonehenge_db_proto = out.File file_stonehenge_stonehenge_db_proto_rawDesc = nil file_stonehenge_stonehenge_db_proto_goTypes = nil file_stonehenge_stonehenge_db_proto_depIdxs = nil }