//------------------------------------------------------------------------------ // // This code was generated by a tool. // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ package cfg import "errors" type GameRechargeData struct { Id int32 Editionid string RechargeType int32 Monetaryunit string Amount string Vipexp string VipexpNum int32 Diamond string DiamondNum int32 DiamondNumDouble int32 Channel string Text string Image string } const TypeId_GameRechargeData = -1686494355 func (*GameRechargeData) GetTypeId() int32 { return -1686494355 } func (_v *GameRechargeData)Deserialize(_buf map[string]interface{}) (err error) { { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["id"].(float64); !_ok_ { err = errors.New("id error"); return }; _v.Id = int32(_tempNum_) } { var _ok_ bool; if _v.Editionid, _ok_ = _buf["editionid"].(string); !_ok_ { err = errors.New("editionid error"); return } } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["recharge_type"].(float64); !_ok_ { err = errors.New("recharge_type error"); return }; _v.RechargeType = int32(_tempNum_) } { var _ok_ bool; if _v.Monetaryunit, _ok_ = _buf["monetaryunit"].(string); !_ok_ { err = errors.New("monetaryunit error"); return } } { var _ok_ bool; if _v.Amount, _ok_ = _buf["amount"].(string); !_ok_ { err = errors.New("amount error"); return } } { var _ok_ bool; if _v.Vipexp, _ok_ = _buf["vipexp"].(string); !_ok_ { err = errors.New("vipexp error"); return } } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["vipexp_num"].(float64); !_ok_ { err = errors.New("vipexp_num error"); return }; _v.VipexpNum = int32(_tempNum_) } { var _ok_ bool; if _v.Diamond, _ok_ = _buf["diamond"].(string); !_ok_ { err = errors.New("diamond error"); return } } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["diamond_num"].(float64); !_ok_ { err = errors.New("diamond_num error"); return }; _v.DiamondNum = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["diamond_num_double"].(float64); !_ok_ { err = errors.New("diamond_num_double error"); return }; _v.DiamondNumDouble = int32(_tempNum_) } { var _ok_ bool; if _v.Channel, _ok_ = _buf["channel"].(string); !_ok_ { err = errors.New("channel error"); return } } { var _ok_ bool; if _v.Text, _ok_ = _buf["text"].(string); !_ok_ { err = errors.New("text error"); return } } { var _ok_ bool; if _v.Image, _ok_ = _buf["image"].(string); !_ok_ { err = errors.New("image error"); return } } return } func DeserializeGameRechargeData(_buf map[string]interface{}) (*GameRechargeData, error) { v := &GameRechargeData{} if err := v.Deserialize(_buf); err == nil { return v, nil } else { return nil, err } }