package dragon import ( "go_dreamfactory/comm" "go_dreamfactory/pb" cfg "go_dreamfactory/sys/configure/structs" ) //参数校验 func (this *apiComp) TrainCheck(session comm.IUserSession, req *pb.DragonTrainReq) (errdata *pb.ErrorData) { if len(req.Oid) == 0 || req.Ttype == 0 { errdata = &pb.ErrorData{ Code: pb.ErrorCode_ReqParameterError, Title: pb.ErrorCode_ReqParameterError.ToString(), } } return } func (this *apiComp) Train(session comm.IUserSession, req *pb.DragonTrainReq) (errdata *pb.ErrorData) { var ( err error dragon *pb.DBDragon //addExp int32 // 获得的训练值 playConf *cfg.GameDragonPlayData update map[string]interface{} ) update = make(map[string]interface{}) rsp := &pb.DragonTrainResp{} if errdata = this.TrainCheck(session, req); errdata != nil { return } if dragon, err = this.module.modelDragon.GetDragonByOid(session.GetUserId(), req.Oid); err != nil { errdata = &pb.ErrorData{ Code: pb.ErrorCode_ReqParameterError, Title: pb.ErrorCode_ReqParameterError.ToString(), Message: err.Error(), } } if conf, err := this.module.configure.GetDragonConfById(dragon.Dragonid, dragon.Lv); err == nil { if playConf, err = this.module.configure.GetDragonPlayConfById(dragon.Dragonid, conf.Type, req.Ttype); err == nil { //addExp = playConf.Exp // 校验消耗 if errdata = this.module.CheckRes(session, playConf.Deplete); errdata != nil { return } } else { errdata = &pb.ErrorData{ Code: pb.ErrorCode_ConfigNoFound, Title: pb.ErrorCode_ConfigNoFound.ToString(), Message: err.Error(), } return } dragon.Exp += playConf.Exp // 加经验 for { if dragon.Exp >= conf.Exp { dragon.Lv += 1 dragon.Exp -= conf.Exp if conf, err = this.module.configure.GetDragonConfById(dragon.Dragonid, dragon.Lv); err != nil { dragon.Lv -= 1 dragon.Exp += conf.Exp break } } else { break } } } // 校验训练次数 if dragon.Play[req.Ttype] >= playConf.Time { return } dragon.Play[req.Ttype] += 1 // 次数+1 update["play"] = dragon.Play this.module.modelDragon.UpdateDragonData(session.GetUserId(), dragon.Id, update) session.SendMsg(string(this.module.GetType()), "", rsp) return }