package sociaty import ( "fmt" "go_dreamfactory/comm" "go_dreamfactory/lego/sys/log" "go_dreamfactory/pb" ) // 活跃度领取 func (this *apiComp) ActivityreceiveCheck(session comm.IUserSession, req *pb.SociatyActivityReceiveReq) (errdata *pb.ErrorData) { if req.Id == 0 { this.module.Error("活跃度领取参数错误", log.Field{Key: "uid", Value: session.GetUserId()}, log.Field{Key: "params", Value: req.String()}) errdata = &pb.ErrorData{ Code: pb.ErrorCode_ReqParameterError, Title: pb.ErrorCode_ReqParameterError.ToString(), } } return } func (this *apiComp) Activityreceive(session comm.IUserSession, req *pb.SociatyActivityReceiveReq) (errdata *pb.ErrorData) { var ( state int32 atno []*pb.UserAtno ok bool ) if errdata = this.ActivityreceiveCheck(session, req); errdata != nil { return } uid := session.GetUserId() sociaty := this.module.modelSociaty.getUserSociaty(uid) if sociaty == nil { this.module.Error("当前玩家所在的公会未找到", log.Field{Key: "uid", Value: uid}) errdata = &pb.ErrorData{ Code: pb.ErrorCode_SociatyNoFound, Title: pb.ErrorCode_SociatyNoFound.ToString(), } return } // 判断奖励是否已领 sociatyTask := this.module.modelSociaty.getUserTaskList(uid, sociaty.Id) if state, ok = sociatyTask.ActivityList[req.Id]; ok && state > 0 { errdata = &pb.ErrorData{ Code: pb.ErrorCode_SociatyRewardReceived, Title: pb.ErrorCode_SociatyRewardReceived.ToString(), Message: "Received!", } return } sociatyTask.ActivityList[req.Id] = 1 conf, ok := this.module.sociatyActivityConf.GetDataMap()[req.Id] if !ok { errdata = &pb.ErrorData{ Code: pb.ErrorCode_ConfigNoFound, Title: pb.ErrorCode_ConfigNoFound.ToString(), } return } //是否满足领取条件 if sociaty.Activity < conf.Activity { errdata = &pb.ErrorData{ Code: pb.ErrorCode_SociatyActivityNoEnough, Title: pb.ErrorCode_SociatyActivityNoEnough.ToString(), Message: fmt.Sprintf("活跃度不足 实际:%d 期望:%d", sociaty.Activity, conf.Activity), } return } // 发放个人奖励 if errdata, atno = this.module.DispenseAtno(session, conf.Reward, true); errdata != nil { return } // 活跃度领取 if err := this.module.modelSociatyTask.ChangeList(sociatyTask.SociatyId, sociatyTask.Uid, map[string]interface{}{"activityList": sociatyTask.ActivityList}); err != nil { errdata = &pb.ErrorData{ Code: pb.ErrorCode_DBError, Message: err.Error(), } return } session.SendMsg(string(this.module.GetType()), SociatySubTypeActivityReceive, &pb.SociatyActivityReceiveResp{ Id: req.Id, SociatyId: sociaty.Id, Reward: atno, }) go this.module.AsynHandleSession(session.Clone(), func(session comm.IUserSession) { this.module.WriteUserLog(session.GetUserId(), req, comm.GMResAddType, "SociatyActivityReceiveReq", atno) }) return }