package user import ( "go_dreamfactory/comm" "go_dreamfactory/pb" "go_dreamfactory/utils" ) func (this *apiComp) CreateCheck(session comm.IUserSession, req *pb.UserCreateReq) (result map[string]interface{}, code comm.ErrorCode) { result = make(map[string]interface{}) self := &pb.DBUser{} err := this.module.modelUser.Get(session.GetUserId(), self) if err != nil { code = comm.ErrorCode{Code: pb.ErrorCode_DBError} return } result["self"] = self return } //创角 func (this *apiComp) Create(session comm.IUserSession, result map[string]interface{}, req *pb.UserCreateReq) (code pb.ErrorCode) { defer utils.TraceFunc(session.GetUserId(), string(this.module.GetType()), UserSubTypeCreate, req, nil) defer func() { err := session.SendMsg(string(this.module.GetType()), UserSubTypeCreate, &pb.UserCreateRsp{}) if err != nil { code = pb.ErrorCode_SystemError } }() if self, ok := result["self"]; ok { v := self.(*pb.DBUser) if v.Name != "" { code = pb.ErrorCode_RoleCreated return } } update := map[string]interface{}{ "name": req.NickName, } //设置初始金币 if val := this.module.configure.GetGlobalConf("init_gold"); val != "" { update["gold"] = val } err := this.module.modelUser.Change(session.GetUserId(), update) if err != nil { code = pb.ErrorCode_DBError return } //初始化英雄卡 if val := this.module.configure.GetGlobalConf("init_hero"); val != "" { defaultHero := utils.TrInt32(val) err = this.hero.CreateHero(session.GetUserId(), defaultHero...) if err != nil { code = pb.ErrorCode_HeroInitCreat return } } return }