package dispatch import ( "errors" "go_dreamfactory/comm" "go_dreamfactory/pb" cfg "go_dreamfactory/sys/configure/structs" "google.golang.org/protobuf/proto" ) // 派遣 func (a *apiComp) DoCheck(session comm.IUserSession, req *pb.DispatchDoReq) (code pb.ErrorCode) { if len(req.HeroIds) == 0 || req.TaskId == 0 { code = pb.ErrorCode_ReqParameterError return } for _, h := range req.HeroIds { if h == "" { code = pb.ErrorCode_ReqParameterError return } } return } func (a *apiComp) Do(session comm.IUserSession, req *pb.DispatchDoReq) (code pb.ErrorCode, data proto.Message) { if code = a.DoCheck(session, req); code != pb.ErrorCode_Success { return } dConf, err := a.module.configure.getDispatchTaskConf(req.TaskId) if err != nil { code = pb.ErrorCode_SystemError return } if dConf == nil { code = pb.ErrorCode_ConfigNoFound return } if len(req.HeroIds) < int(dConf.Taskneed) { code = pb.ErrorCode_DispatchHeroNoEnough return } d := a.module.modelDispatch.getDBDispatch(session.GetUserId()) if d == nil && d.Nb == nil { code = pb.ErrorCode_DataNotFound return } //校验门票 ticketAtn := a.module.configure.GetGlobalConf().DispatchNumtools if code = a.module.CheckRes(session, []*cfg.Gameatn{ticketAtn}); code != pb.ErrorCode_Success { code = pb.ErrorCode_DispatchTicketNoEnough return } rsp := &pb.DispatchDoResp{} if err := a.module.modelDispatch.dispatch(session.GetUserId(), req.TaskId, req.HeroIds, d); err != nil { var errCustom = new(comm.CustomError) if errors.As(err, &errCustom) { code = errCustom.Code } else { code = pb.ErrorCode_DBError } return } //扣除门票 a.module.ConsumeRes(session, []*cfg.Gameatn{ticketAtn}, true) rsp.IsSucc = true session.SendMsg(string(a.module.GetType()), "do", rsp) return }