package forum import ( "fmt" "go_dreamfactory/modules" cfg "go_dreamfactory/sys/configure/structs" "go_dreamfactory/lego/core" ) const ( game_equipment = "game_equipment.json" ) ///背包配置管理组件 type Configure_Comp struct { modules.MComp_Configure } //组件初始化接口 func (this *Configure_Comp) Init(service core.IService, module core.IModule, comp core.IModuleComp, options core.IModuleOptions) (err error) { this.ModuleCompBase.Init(service, module, comp, options) this.LoadConfigure(game_equipment, cfg.NewGame_equipment) return } //获取装备配置数据 func (this *Configure_Comp) GetEquipmentConfigure() (configure *cfg.Game_equipment, err error) { var ( v interface{} ok bool ) if v, err = this.GetConfigure(game_equipment); err != nil { return } else { if configure, ok = v.(*cfg.Game_equipment); !ok { err = fmt.Errorf("%T no is *cfg.Game_equipment", v) return } } return }