//------------------------------------------------------------------------------ // // This code was generated by a tool. // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ package cfg import "errors" type GameMsgdistribData struct { Msgid string Open bool Routrules string Describe string } const TypeId_GameMsgdistribData = 2119439946 func (*GameMsgdistribData) GetTypeId() int32 { return 2119439946 } func (_v *GameMsgdistribData)Deserialize(_buf map[string]interface{}) (err error) { { var _ok_ bool; if _v.Msgid, _ok_ = _buf["msgid"].(string); !_ok_ { err = errors.New("msgid error"); return } } { var _ok_ bool; if _v.Open, _ok_ = _buf["open"].(bool); !_ok_ { err = errors.New("open error"); return } } { var _ok_ bool; if _v.Routrules, _ok_ = _buf["routrules"].(string); !_ok_ { err = errors.New("routrules error"); return } } { var _ok_ bool; if _v.Describe, _ok_ = _buf["describe"].(string); !_ok_ { err = errors.New("describe error"); return } } return } func DeserializeGameMsgdistribData(_buf map[string]interface{}) (*GameMsgdistribData, error) { v := &GameMsgdistribData{} if err := v.Deserialize(_buf); err == nil { return v, nil } else { return nil, err } }